"From Earth" takes place close to the year 3,000 when one woman and one man, Zenaida and Anthony, are sent to a remote alien planet. After fifty years in cold sleep, they find themselves on a recently industrialised world being hunted by an alien government. They have only their wits, athleticism and the remains of their equipment to keep them alive. In this first person singleplayer experience, the player takes control of Zenaida Liu upon arriving on the planet. From Earth's gameplay is very much about your relationship to this world and its technology, requiring you to figure out how it all works and encouraging cooperation with the local population. Nothing about the alien technology is explained to players. It's about experimentation and learning what's what and how things on this planet work. The player also has some athletic abilities, such as climbing, wall running, hanging on ledges and so on.

Report RSS Public Beta

So, right now our plan is to release a public beta in the end of February on Steam as a free download. There's still some things I need to figure out and check out before that, but hopefully I can stick to that date. It might still change if there's a lot of problems or completely game breaking bugs that I find. I also need to go through the process of making the store page public with Steam.

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Public Beta

So, right now our plan is to release a public beta in the end of February on Steam as a free download. There's still some things I need to figure out and check out before that, but hopefully I can stick to that date. It might still change if there's a lot of problems or completely game breaking bugs that I find. I also need to go through the process of making the store page public with Steam.

Why public beta?

One of the reasons is the problem finding play testers. I desperately need a lot more info on the gameplay and I don't have enough active play testers currently to get the game out in a realistic time. I also need to get something published and get a lot more feedback.

I will be looking for your feedback on everything including gameplay, story, and the aesthetics. Of course there’s some things that I might not be able to change at this point anymore, but don’t shy away from giving any feedback.

What will the beta include?

It includes all of the gameplay features and all of the story stuff in place. There's a lot of placeholder models, materials, sounds, and a lot of stuff that will be replaced and improved. Gameplay will be tuned according to feedback. I will change enemy placements, puzzles, and might even remove entire features if they end up having too many problems. The game might change a lot during the beta, and not just visually.

Some features included will only be available through console commands.

Should I wait until the beta is over before playing?

I will probably need all the help I can get to test the game and would appreciate any feedback I can get as early as possible. While it might not be the optimal experience I hope you will check it out and help create some buzz about the game.

Save files may get broken during the beta.

One of the problems with play testing is that I might do small changes to code or the levels that might create problems with your save files. In the code I have tried to make it backwards compatible as possible, but with level design this is a bigger problem. For example, I might need to change the layout of a level to fix problems with gameplay. In your save file you might be standing in a spot where a wall or static prop would appear and you would get stuck. If you do changes to the entities these changes will not be affecting your save files. You will need to restart the level to have gameplay changes take affect.

I will of course try to avoid doing changes that might break save files. During the public beta I will try to restrict updates to specific dates. If I only update on Friday’s for example, you can start playing on Friday hoping to finish the run before the next update comes and not have your save files affected. I will also include a warning to updates that might do that. Still, some updates might be completely necessary to fix big problems.

PC only for now

I don’t own a Mac or Linux computer nor have I ever used them so I am not really familiar with how those operating systems work or what goes into converting the files for them to use. Because of that it might take a bit of time and help from the community to get Mac or Linux versions working.

English and Finnish translations only

At the start I will only have English and Finnish UI (though the basic Valve gameui stuff will be in all the same languages as in HL2). If you are interested in translating the subtitles and HUD for From Earth into another language I will be setting up some kind of page with info on that.



Comments
DarkShift
DarkShift

Good news, i'll try that beta.

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HopeLessCatE
HopeLessCatE

Awesome news :)

Reply Good karma Bad karma+2 votes
Dune_Jumper
Dune_Jumper

Can't wait!

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DevinShadowV
DevinShadowV

sweet

Reply Good karma Bad karma+3 votes
Lateralus10k
Lateralus10k

We'll this is a Plesent Surprise, I'd love to test the heck out of this.

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Pauolo
Pauolo

This is great news, and I'd like to try the beta too.

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SPAAAARTAAAA
SPAAAARTAAAA

whoa! a good news approaching!

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XxDaxterXxHero
XxDaxterXxHero

Cant Wait, 3 good mods are coming out, Prospekt, this and The Closure/EP3.

Reply Good karma Bad karma+1 vote
ferdyfist
ferdyfist

I can help you out on the Mac version. I've compiled my own mods for Macintosh as well!

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Au-heppa Author
Au-heppa

Can you describe in short what goes into making the Mac version?

Reply Good karma+1 vote
ferdyfist
ferdyfist

You just compile the binaries with xcode, and usually fix small compiler issues as the xcode compiler is a bit picky.

Reply Good karma Bad karma+1 vote
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