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Fourtress is designed to be the most flexible and interesting game imaginable. As the sole member of a fusion-genre that could be best called RTSFPSRPG (Even though that isn't really accurate at all), our main goal is to make a unique game in which anyone can fill their shoes. Our... "different" Class system, which integrates an upgrade/purchase system as well in order to allow for customizations that will please every gamer is designed to provide incentive for focusing on the base concept of the mod; Capture the Flag. With each flag you capture, each time you even manage to get around defenses and the explosions of a trigger-happy demolitions crewman, you score points. You can use these to purchase upgrades, the likes of which include... well, I'm really not at liberty to say. With our new coder comes a complete redesign of the gameplay of the mod. No longer will it focus on fort construction, but seamlessly blend bits and pieces of that initial concept into a much...

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