FiveM is a dual-purpose (SP/MP) modification framework for the PC version of Grand Theft Auto V.

The multiplayer aspect of it differs from other similar modifications by utilizing the embedded game networking frameworks, building a modification framework around them, and expanding the game's functionality on an end-to-end level, directly binding to the RAGE Technology Group's base frameworks and Rockstar North's GTA codebase.

Getting started

To play FiveM, simply download the launcher binaries from the website.

To develop FiveM, you can follow the documentation in docs/ in the repository.


FiveM is licensed under a dual license, details of which are in the code/LICENSE file in the repository.


FiveM allows servers to use custom cars, maps, weapons, and more.


FiveM allows servers to keep the original game AI, so you'll never be alone. You can also PvE!


FiveM doesn't modify your GTA V installation, so you can switch between GTA:O and FiveM without getting banned.

Sync quality

FiveM uses the GTA:O network code with improvements, so you'll have the best sync around.

More Info

More information can be found at the official website of FiveM:

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In the 20 years we've run ModDB, few mods have been more influential than FiveM and RedM, which have been used to spawn countless custom multiplayer experiences enjoy by millions of Grand Theft Auto V players. The most notable of these being NoPixel and others to run GTA Roleplay servers, which at this point in time have hundreds of thousands of concurrent players, flipping burgers, monitoring traffic, and making arrests. In fact we even inducted GTA RP into our hall of fame back in 2016, as one of the most important mods of the generation alongside PUBG, DayZ and DotA AutoChess.

The impact of these mods has not gone unnoticed by Rockstar, often counter to their modding policy. For many in the industry today's news of their acquisition of, the makers of these mods has been met with some surprize. What isn't surprizing is the response from the community, which is fair to say has been overwhelmingly positive, given what this potentially represents for fans of the series. What stood out to us in the official statement from Rockstar, is that they are working on a shift in policy to support such mod and community oriented initatives moving forward.

"... we recently expanded our policy on mods to officially include those made by the roleplay creative community.

By partnering with the team, we will help them find new ways to support this incredible community and improve the services they provide to their developers and players."

At ModDB we've witnessed countless modders transform games in incredible ways. Its super encouraging to see this continue to occur, and applaud Rockstar for taking such a bold step today. We certainly can't wait to see what influence and the Roleplay community has on the future of the series, and what this means for modders.

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