New Player Effects, Textures, Shaders, Weapons, AI Anims, Objects, Vehicles, Scripts plus Unique Features (Dynamic Weapon, Wall Cover, More Realism, Kick Action, Dynamic Scope, Dynamic Hud) and more.
after some days of coding, headshoots have new fx for all weapons, now you can see some brains particles flying, better textures and decals a bit large in head also i add a line of code in BasicPlayer to detect last hit so if you kill with headshoot, a particle bleeding fx spawn there, otherwise spawn in torso