New Player Effects, Textures, Shaders, Weapons, AI Anims, Objects, Vehicles, Scripts plus Unique Features (Dynamic Weapon, Wall Cover, More Realism, Kick Action, Dynamic Scope, Dynamic Hud) and more.

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Description

after some days of coding, headshoots have new fx for all weapons, now you can see some brains particles flying, better textures and decals a bit large in head also i add a line of code in BasicPlayer to detect last hit so if you kill with headshoot, a particle bleeding fx spawn there, otherwise spawn in torso