New Player Effects, Textures, Shaders, Weapons, AI Anims, Objects, Vehicles, Scripts plus Unique Features (Dynamic Weapon, Wall Cover, More Realism, Kick Action, Dynamic Scope, Dynamic Hud) and more.
FCPM Updates Stuff
VEHICLES
Five vehicles added (Credits to the original creators)
Three for land: Sand buggy - Russian Jeep - Quad
Two for water: Luciana Boat - Yamaha Jetski
I renamed as: Sand - Jeep - Quad - Boata - Jetski
Sandbuggy new texture made by me.
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Fixed
Destroyable forklift.
Cant shot weapons on driver mode.
Vehicles camera limit, no more 360° on driver mode.
Correct camera on inflatable boat and paraglider based on 3° person view.
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RENDER
Suna2 (Suna + crylight shader)
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WHEATER
New clouds (now they emerge from the horizont)
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HUD
New texture for binoculars and heatvision (made by me).
In binocular and heatvision mode no radar or health display.
The binocular motiontracker only display enemies on the radar.
No more croshair (Aim as you can, is not so dificult :D)
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BOIDS
New boids for easy modding.
Bats = Bats
Bird = A single parrot
Birds = Default ones
Bugs = Dragonfy
Hopper = GrassHopper
Frogs = Frogs
Fisha = Other fishes
Fish = Default ones
You can change the models but Frogs and Bats are only one.
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I hope you like the new stuff.
great addition! be sure to test eacht new script if its save/load proof ingame, it's nearly impossible to find sich bugs some months later and the whole mod is then just broken. epsecially i remember there was a broken jeski save/load function in the delivered script.
Thanks man. What I have to test, and how I do it?