New Player Effects, Textures, Shaders, Weapons, AI Anims, Objects, Vehicles, Scripts plus Unique Features (Dynamic Weapon, Wall Cover, More Realism, Kick Action, Dynamic Scope, Dynamic Hud) and more.

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pvcf
pvcf - - 4,943 comments

great addition! be sure to test eacht new script if its save/load proof ingame, it's nearly impossible to find sich bugs some months later and the whole mod is then just broken. epsecially i remember there was a broken jeski save/load function in the delivered script.

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F4Qs Author
F4Qs - - 272 comments

Thanks man. What I have to test, and how I do it?

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Description

FCPM Updates Stuff

VEHICLES

Five vehicles added (Credits to the original creators)

Three for land: Sand buggy - Russian Jeep - Quad

Two for water: Luciana Boat - Yamaha Jetski

I renamed as: Sand - Jeep - Quad - Boata - Jetski

Sandbuggy new texture made by me.

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Fixed

Destroyable forklift.

Cant shot weapons on driver mode.

Vehicles camera limit, no more 360° on driver mode.

Correct camera on inflatable boat and paraglider based on 3° person view.

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RENDER

Suna2 (Suna + crylight shader)

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WHEATER

New clouds (now they emerge from the horizont)

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HUD

New texture for binoculars and heatvision (made by me).

In binocular and heatvision mode no radar or health display.

The binocular motiontracker only display enemies on the radar.

No more croshair (Aim as you can, is not so dificult :D)

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BOIDS

New boids for easy modding.

Bats = Bats
Bird = A single parrot
Birds = Default ones
Bugs = Dragonfy
Hopper = GrassHopper
Frogs = Frogs
Fisha = Other fishes
Fish = Default ones

You can change the models but Frogs and Bats are only one.

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I hope you like the new stuff.