Two projects im working on. "Realismod", is a big addon with new stuff (no playable levels) and "FCRmod", a improvement to the original game. New Features: Player Effects, Dynamic Hud, Textures, Shaders, Weapons, AI Anims, Objects, Vehicles, Scripts, and more. Working slowly but in progress.

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pvcf
pvcf

very nice, thank you for posting!

it would be nice if you could close rollupbar and material window to get a nearly fullscreen 3d-editor :)
for recording ingame i use MSI afterburner, its free and works for amd and nvidia cards and take almost no cpu cycles by recording, if you try it and need help by setting it up, drop a line to me :)
the health restoration is a nice idea, maybe you can show it better on hud, for example like a label text "health restoration"..._localplayer.cnt.health and a hint that player maybe have to press use.
the moonshader looks very impressing, and that even in that mini-ingame 3d window :D

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F4Qs Author
F4Qs

Thanks pvcf, I'll try to download the program you told me. The proximity heal is a proximity damage with the properties inverted. I did it work with some luck and without knowing any scripting, so I do not know how to put a label text.

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Description

This short video shows some of the new environmental improvements
- False Cycle Day and Night
- Sun and Moon Shader
- Clouds Particles
Also a new trigger, Proximity Heal. I want to for example 75 points and stop (like half life), but not how to make it stop charging life.

(Sorry for the bad quality i can only record from the editor)

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F4Qs
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Demo_amb.mp4
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