𝐅𝐚𝐫 𝐂𝐫𝐲 𝟏 𝐆𝐥𝐨𝐛𝐚𝐥 𝐩𝐫𝐨𝐣𝐞𝐜𝐭. 𝐔𝐧𝐨𝐟𝐟𝐢𝐜𝐢𝐚𝐥 𝐜𝐨𝐧𝐭𝐢𝐧𝐮𝐚𝐭𝐢𝐨𝐧 𝐨𝐟 𝐨𝐫𝐢𝐠𝐢𝐧𝐚𝐥 𝐬𝐭𝐨𝐫𝐲. 𝐍𝐞𝐰 𝐡𝐢𝐬𝐭𝐨𝐫𝐲, 𝐧𝐞𝐰 𝐰𝐨𝐫𝐥𝐝. 𝐉𝐨𝐢𝐧 𝐨𝐮𝐫 𝐅𝐚𝐫 𝐂𝐫𝐲 𝟏 𝐂𝐨𝐦𝐦𝐮𝐧𝐢𝐭𝐲 𝐰𝐢𝐭𝐡 𝐨𝐯𝐞𝐫 𝐚 𝐭𝐡𝐨𝐮𝐬𝐚𝐧𝐝 𝐦𝐞𝐦𝐛𝐞𝐫𝐬. 𝐆𝐨𝐨𝐝 𝐥𝐮𝐜𝐤 𝐚𝐧𝐝 𝐠𝐨𝐨𝐝 𝐡𝐮𝐧𝐭𝐢𝐧𝐠.
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I like this, personally I prefer relying on crosshair rather than viewmodel when aiming down sights so the way gun isn't centered shouldn't be a problem that much to me.
Thank you very much :) I'll thought about this too.But thinking on adding a separate function for this.
I think it would be better to reduce the animation of swinging the weapon. But even it's so cool.
I know that, it was already done before your message :D
All this will be edited in CLOSED alpha :)
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I'm here not showing any gameplay and will not until release :(
I like this, personally I prefer relying on crosshair rather than viewmodel when aiming down sights so the way gun isn't centered shouldn't be a problem that much to me.
Thank you very much :) I'll thought about this too.But thinking on adding a separate function for this.
I think it would be better to reduce the animation of swinging the weapon. But even it's so cool.
I know that, it was already done before your message :D
All this will be edited in CLOSED alpha :)
This comment is currently awaiting admin approval, join now to view.