Soon will be video of gameplay maxed out settings, latest updates with render.
Also was got decision: all weapons will be remaded. It means quality will grows.
And work in progress with new vehicles - air vehicles.
In mod was only one drivable helicopter, so.... Will be else one new or more.
behavior of the helicopter is also enough comfortable and sensitive ;)
Also working in process with "hands" from 1rst person on all vehicles(1) + more realistic physics on boats and cars.
Btw, there I had some problems with new characters for plot, still can't make them :( It'a a very hard work.
Soon will be video of gameplay maxed out settings, latest updates with render.
Also was got decision: all weapons will be remaded. It means quality will grows.
And work in progress with new vehicles - air vehicles.
In mod was only one drivable helicopter, so.... Will be else one new or more.
behavior of the helicopter is also enough comfortable and sensitive ;)
Also working in process with "hands" from 1rst person on all vehicles(1) + more realistic physics on boats and cars.
Btw, there I had some problems with new characters for plot, still can't make them :( It'a a very hard work.
From this time - Nov 12 2020, we started a deep learning of game mechanics in c++