Testing physics with synchronization.
Also test of sync of weapons here: Youtu.be by idl
(From comp of idl ) with some lags :D
what is the point? It's a checking the physics connection between client and server. Before that, there were terrible lags in falling weapons on the client. Everything works fine now.
Multiplayer codding is much harder than singleplayer where is as usual local player.......
Testing physics with synchronization.
Also test of sync of weapons here: Youtu.be by idl
(From comp of idl ) with some lags :D
what is the point? It's a checking the physics connection between client and server. Before that, there were terrible lags in falling weapons on the client. Everything works fine now.
Multiplayer codding is much harder than singleplayer where is as usual local player.......
Great work!
Thank you ;)
Very nice mod. We are just waiting to play.