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Here is a rundown of what this mod is all about: The biggest point to the mod is the new abilities that it will offer. There are 5 abilities that will be used: Agility, Mental Strength, Physical Endurance, Physical Strength, and Speed. Each ability grants special powers at each of the 11 levels of evolution. Using these abilities is a key to winning the matches. Physical Strength allows you to do more damage in the match, eventually allowing special powers such as ranged energy attacks, upgrading weapon damage, and so on. Endurance allows you to take more damage, eventually leading to creation of body force fields, regeneration, and a full, impenitrable force field around you and your teammates. Speed is great for those who want to get around fast, and perform almost any action faster, like reloading. Agility helps steady your aim, increase your jumping, eventually leads to flying. Mental Strength determines the level on which you can control all your other abilities.

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Today we give a warm welcome to Andrew Hernandez, aka Freaky_Deacky_Dutchman. He will be a valuable asset for our weapon designs, since he is an expert in the knowledge of weapons and everything related to weapons. I will be working with him to make sure that the weapons in this mod aren't completely

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Today we give a warm welcome to Andrew Hernandez, aka Freaky_Deacky_Dutchman. He will be a valuable asset for our weapon designs, since he is an expert in the knowledge of weapons and everything related to weapons. I will be working with him to make sure that the weapons in this mod aren't completely unrealistic, and that everyone will have a very enjoyable and believable experience using the weapons we wish to include.

We also have a few people looking to join up as map designers. It looks like some of them have a lot of talent, so hopefully we'll be able to welcome them aboard as well soon enough.

Finally, we have a 3D/2D artist that will be joining the team. Once I hear back from him, I will definitely introduce him here.

So, that brings us to what's left open. We shouldn't need any more mappers, if the people that are currently applying make it into the team. So, that's one bonus for the team. Secondly, we could use the help of a character 3D modeler and maybe a vehicle modeler.

We definitely need programmers, though. We have none right now. One person applied, but I haven't heard back from them yet. And, we will want at least 3 programmers on this project. So, if you want to help out, please email me and let me know you are interested. Previous experience is a big plus.

We will also be needing a sound engineer for the new weapons and abiliites. So, if you can help with that, please let me know as well.

Finally, we could use some more help in the 2d Texture department. Some of our mappers need help with the textures, so we don't have to limit ourselves to HL2 textures.

The sooner we get people, the sooner this mod will get done. ;) So, if you have the talent, please join up. :)

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