Ether is a puzzle game that makes use of the already implemented physics, but lets the player interact with them in a completely new way. Taking place in a world were gravity has shaped everything from animals to houses, and from weather to communication devices, the player is faced with different obstacles on her way through the game. To progress, the player has the ability to change the gravitational state of nearly every loose object in the environment using a stick. This stick can turn objects weightless, freeze them mid-air or have them fall back on the ground. Hoping to bring a brand new experience with the game play we have no intentions of leaving the visuals unaltered. The Source Engine is deeply modified to provide a vision of something new, a world that feels alive and different from what you have seen before.

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We are featured as game of the week. Wohooooooooo!

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We've just come back from a trip to Stockholm and SGA where we showed our game to those that attended. We received some feedback and thoughts from people who played the game and had played it before.
We met Andreas Zecher and he liked the game so much that he featured it on his own blog as "Game of the Week". Head over there to read his impressions of the game and check out his other works.

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