"I free people from the constraints burdening the mind, from the dirty and degrading self-torture chimera called conscience and morality, and from the claims of liberty and independence, which grows up to only a few..." Episode 17 - this story is based on the maps of the remake of Half-Life 2 beta, and cut version of HL2 content. Furthermore, EP 17 will have their own maps and locations. Episode 17 does not apply to episodic Half-Life 2 and is based on an independent history.

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As I promised, I will not make you wait for news about the project Episode 17. In more familiar to you on the original Half-Life 2 and HL2 Beta places in the laboratory have undergone significant changes.

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Hello everyone!

As I promised, I will not make you wait for news about the project Episode 17.
In more familiar to you on the original Half-Life 2 and HL2 Beta places in the laboratory have undergone significant changes.
The laboratory is now in the dock in an abandoned warehouse Hersch factory. This is a huge plot of industrial terrain City 17. You do not think, the laboratory is well hidden and no one can get to it..

c17 lab 081


I tried made refuge dock comfortable enough while desolate. I also paid enough attention to detail: from Kleiner now there is room for research experimental equipment with which he improved your suit (on the new suit I'll explain later), and the big hall where he develops a plant for teleportation. On the picture below you can see how the now looks like Kleiner lab (for comparison, I also attached a screenshot of the Half-Life 2 Beta)

c17 lab 172

Episode 17 Lab


hl2 2016 08 23 14

Half-Life 2 Beta(e3_lab_2002)


As I wrote in the first news, in Episode 17 action will take place on the maps remakes of Half-Life 2 Beta major changes from me. Talking to the fans of the series Half-Life 2, I have seen comments like "Kleiner always lacked personal room in your shelter." I thought about this idea, and decided to add a "personal little room" for the dock. I tryed do everything possible so that it looked like a room, "strange" Kleiner. :)

c17 lab 083


Of course, the location has a number of improvements to optimize, work with scripts and lighting. Will replace many prop models (of which I will discuss later). Model Dr. Kleiner will of Half Life 2 - it looks more sweet and strange compared to the beta model. All provided to you footage from the Episode 17 is not the final goal: a lot can change \ supplemented up to full replacement of the level geometry.

So, I have fulfilled my promise - I will not make you wait a long time with news and new screenshots. From you I expect constructive criticism, suggestions and comments. Thank you, watch out for the project, it very important for us. In the next newsletter I will also share with you about the location of Episode 17, will show new footage (there will be more!), and will discuss the detailed gameplay. I hope was able to interest. See you soon!

P.S: And do not forget to listen to the first soundtrack to Episode 17. We highly appreciate your opinion.

Post comment Comments
Astraxis - - 622 comments

I can't believe I found this just today, this looks really ambitious. The lighting and textures in the Lab look gorgeous, nice work so far! You've got another follower: moi.

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Capt.Host
Capt.Host - - 853 comments

This is absolutely gorgeous mapping!

I really hope this project sees the light of day.

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CW3D
CW3D - - 432 comments

"You did good son, real good! Maybe even the best." - Soldier TF2

You have done so awesomely with this project, its unbelievable what one person can do (i pretty sure its just you anyway). Keep doing what you are doing with these maps so far. Great work! ^w^

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TheRenegadist
TheRenegadist - - 2,087 comments

I like it, a lot!

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Bunchacrunch
Bunchacrunch - - 1 comments

Looking good!

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