A year ago I found an impressive mod named "Falcom Total War 3 : The Total Conquest by falcom4ever v.1.4" for Medieval II: Total War Kingdoms. I tried to play it as it was, but then I realised, that is looked a bit rough: most factions were not detailed completely and the terrain wasn't very well done. So, I decided to fix it. I implemented new models and icons taken from other mods such as "Thera TW" and "Eras: Total Conquest". Unfortunately, I encountered with critical errors, failing the whole work: after 100 turns the game crashes (I tried to change some campaign scripts i.a., but I didn't find any solution). I suppose, somebody can help me resolve this problem, so that this mod version could become excellent. P.S. I've translated some of the ingame stuff from English into Russian, I've written it here to expell the misunderstanding)))

Statistics
How it works

The statistics above update daily and provide insight into how well articles, files, videos, images and other content you post is affecting the popularity of your mod. If you wish to track these statistics on your homepage, blog, facebook or even in news and forum posts here, use the embed code provided.

Please note: all content linked with your profile including archived downloads, news etc is still being tracked and included on the above graph even if it isn't mentioned.

Boost your statistics

We recommend you link to your mod profile on your homepage, blog, forum and other communities you are a member of like Facebook and X. To help you do this you can copy and paste any of the share options code provided, or check out our mediakit.