A bunch of bug fixes and 'polishing', New Campaign added, Improved the economy of the game. Changelog:
Change for v1.13.931
-Noted that I accedentally packed my own avatar into so here's the same version without that, so this version won't override any avatars :D . Sorry for any inconvenience
Change for v1.13.929
-Removed 150 billion from Leshotoian starting capital
-Removed 100 billion from Swiss starting capital
-Went trough and modified missile capasities of Destroyers
-Went trough and modified tank attack values of tanks
-Fixed the Democrachy esthablised bug
-Fixed the unit name of 9K37 Buk
-Changed mech for A6 intruder
-Fixed Man on the Moon tech
-Fixed Congoian Civil War, now the rebels should have supply trucks and heavier equipment as well
-Fixed the Timorian war of Independence event, hopefully
-Gave more territory to Midway and St. Helena
-Gave Scotland some more Oil rigs and removed an equal number from England
-Fixed 2 air fields in China
-Changed costs for goods facilities
-Added the MBT-70, T-90MS among other designs
-Changed the menu background
-Added Lima Tank Plant to the USA
-Fixed a wrong complex bug in Cuba
-Added and modded tech
-Made significant changes to countries Cons and Industrial goods produtction
-Gave a bunch of Industrialised Countries improved Petrol & Other power improvment techs
-Integrated Fistails & Bathagors GUI Mods
-Fix the Mali-Niger Alliance bug
-Made an Infantry free scenario which is identical to the Main Campaign but is not cached with the common infantry units
-Made Oil Derricks cheaper
-Infantry Free performed 3,07 to 3,34 times faster then the main EE campaign.
-A general demobilization order should go out to the biggest armies in the world hopefully reducing the longterm game lag
-Added goods facilities around the world
-Added some tank tech
-Modified tank attack values
-Gave Iraq some designs
-Events should now popup on a worldwide scale more often, this will however be unconfirmed
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