A lot of heavy and unique combat units, for different tactics and strategies. Unique fighting units to enhance frontal attacks, to strengthen the siege of enemy bases and to protect their own! A new concept of AI behavior will allow you to look at the battles with the computer a new way!

Post news Report RSS Elite Hunters New Version 0.8.1 RuEng

Hello) New Version mod! Added new units, improved effects, accelerated experience growth and fixed some errors!

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Elite Hunter ModZH v 0 8 1 RuEng


Hello) welcome to the latest version of the Command & Conquer: Generals Zero Hour mod, Elite Hunters!
New units have been added, improved visual effects, accelerated experience growth and some errors have been fixed too.


For installation, please read the instructions below:


Installation: copy the files from the folder Mod in the folder with the game.
Then activate mod using (!!EH_0.8.1_Activate_mod.bat) and play! To disconnect
use (!!EH_0.8.1_Deactivate_mod.bat)

AI uses new units only at the most difficult level!

ATTENTION!!! To use the maximum graphics, in the game settings
check the box next to "disable auto-correction of particles".
Further in the documents in the folder Command and Conquer Generals Zero Hour Data,
in the file Options.ini, in the line MaxParticleCount write the value 16000
and always when changing the settings in the game,
re-do it, since, this value will fly! In this
Modifications to all textures are optimized, so the load
on the video card will not be!


Enjoy these new screenshots from the latest version of Elite Hunters too:


New units


new units


new units


Hope you enjoy the latest version and if you have any feedback please leave me know in the comments :)


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Machine-Reaper
Machine-Reaper - - 2,224 comments

is that a Particle Mothership???!!!

this is soo sick!

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Guest
Guest - - 691,732 comments

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Guest
Guest - - 691,732 comments

Can we play this in original campaign and skirmish?

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inter_rock Author
inter_rock - - 36 comments

Только перестрелка

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