earthQUAKE is a Quake mod, based around a core of original Quake game assets, but with additional maps, models, textures, sound and code. Not all of those additional items are my own, sole, creations. The maps are all mine, gameplay/plot ideas are all mine, but some of the art and indeed code is sourced from the many good people who share their talents for free. They will be credited fully when the mod is finished and released. The mod will take place within one map; a large detailed environment wthin which both the narrative and gameplay will change and develop as the mod progresses. In addition to the mod, I'm writing a background story, imaginatively entitled "earthQUAKE: The Beginning", which will define the world and experiences of the mod that follows. There will also be an "after" story, to be written and uploaded after the mod is completed.

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Quick news post showing off the first trailer for earthQUAKE

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The trailer posted in the video section is, as named, the 2nd trailer. I've lost the first one I made, but it does exist on youtube. It's not great, has some weird aspect ratio issues and, like the 2nd, shows off the poorly proportioned road textures - now fixed... Anyway, here goes:


What it does nicely show are the molotov cocktails, exploding barrels and "the gate" being triggered, then firing and monsters appearing.

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Avenger2150
Avenger2150 - - 496 comments

Seems quite nice for now, good work on the molotov, but you should make it BURN not EXPLODE. Man I have a deja vu now.

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