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a mod based on doom 3, doom 64 and doom 2016/eternal. add a dark atmosphere with dangerous enemies

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The credits in this list are based on the current sprites and assets that I have used, they are still missing but I need time, otherwise I will be obliged to erase it with his weapon

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thanks to:

(if I don't mention you please tell me)

//the camaleon maligno for zscript things, acs, code, 3d models etc

//Liquid patch for Doom1, Doom2, Plutonia by Doomenator.

//Skyboxes by Doomentor and phi108's packaged HD skyboxes
//Credits: Monsterovich (warp shaders). KuriKai: eunbolt@gmail.com (Nukage, Water, Slime, and Blood Flat and Fall Textures from DHTP).

//nightvision shader by caligary87 Forum.zdoom.org

//all code is based on r667 weapons and enemies also some sprites
//kekdose for some lighting decs and graphics
//darkdoom

//Sprites and assets by osjclatchford (lens, flashlight ,rat , deco)
//DBT and franco for d4t effects and sprites
//majorcooke by shaders and effects (D4D and Zion)
//id software for colormap and playpal from D64
//zion team for d4scripts

//Zaneion for 3d models as gore, and effects

//Sgt Mark for splash effects, bd64 effects, 3d models

//Armor sprites by XLightningStormL

//universal weapon sway by boondorl

//Particle Fire Enhancer Mod (v0.8) by Z86

//HUD assets by paladin julio and nekoblux

//ensalada de tomate for new darkdoom code and some things with the HUD

//Doomero and JD (QCDE Doom3 Addon) doom 3 Effects
//saegeriu for udv sounds and creepy industrial sounds
//sgt mark for pain effects (code by DAMAGEGFX from r667)
//Terrain effects from r667
//Items by D4T, IBv4(Doomguy5th) and typical sonik fan, GAA1992, zrrion, id software

//Multi-Spotlight Flashlight zscript code by Dodopod sprites by eriance and osjclatchford

//SilentHill music

//Jaxxoon R's Dark Ambient Pack

//Crosshairs ErmacMKIII

//hellstorm archon by sprites and music

//skins by DoomKid

//music and sounds by Blackmore1014


wrench sprites: capitanj.
survival axe: from no more room in hell and mike12 edit.
chainsaw sprites: zrrion the insect and action doom.
pistol sprites: electric pulse and doomnukem (dodopod for code)
revolver sprites : doomnukem.
plasmapistol sprites : typical sonik.o fan.
shotgun sprites: typical sonik.o fan and the mafla (pickup sprite).
supershotgun sprites: soloSpaguetti. And neoworm moa's muzzleflashes

ssg from glowstick: jdredalert | i made the glowstick

autoshotgun striker sprites: Gameguru (Rangeshooter), 972OteV (XNALara rip) and typical sonik fan, and me (reload).

har sprites: moa dixon, killerfrosty, GAA1992.
mnigun sprites: Typical sonik fan, GAA1992.
plasmagun sprites: Typical sonik fan, doomnukem, mike12, sgt mark.
railgun/gauss sprites: carbine dioxide and eriance.
flamegun sprites: zrrion the insect, capitan j, code by camaleon maligno and rabids.
rocket launcher sprites: typical sonik fan.
grenadelaunch sprites: typical sonik fan
bfg sprites: PB team code by DBT and PAINKILLER
hammerofdawn: Typical Sonik.

mp40: electric pulse

mg42: from Brutal wolfestein and bd21

lab zero games by skullgirls

mg42 soldier: jazzmaster9

ambient sounds: doom 3 and minecraft

sprint system: Forum.zdoom.org

Yukiherz for doom 3 HK

Hellwalker for D4T Hellwalker addon

brightmaps for textures;
bmplus_textures.pk3 creator - NightFright

doom menu assets by krokosaber

Credits : Based on original graphics by
- id Software (Doom/Doom II)
- Raven Software (Heretic/Hexen)
- Rogue Entertainment (Strife)
- TeamTNT (Final Doom)

Brightmaps provided by
- DrVenom8 (Heretic/Hexen textures)
- TheUnbeholden (Doom/Final Doom textures

// filtered by NightFright

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