Coding:
Working on dogfight is getting more and more exciting as the mod is progressing to alpha testing phase with new spark. New airplanes are floating in and in game menus for airplane customization are in great shape. Getting all the airplanes I currently have in game is a big milestone in development.
Modeling:
As for the new airplanes. I have finished working on Sopwith Triplane also known as the "Triplehound", one of the most successful designs of aerial warfare in World War one. This british three winged airplane was widely used for it's extreme manouverability. Triplehound is mounted with lewis machinegun and Clerget rotary piston engine generating 130 horsepower. The design was so successful that it lead the Germans creating their own counterpart Fokker Dr. I triplane to challenge this british warmachine.
Music:
Extremely talented musician Matti Paalanen gave us permission to use his work in the mod. His music is widely praised around the world and you can definetely hear why.
Celestial Aeon Project is one of his music projects including beautiful and emotional orchestral tracks. A track used in Dogfight is Celestial Aeon Project - Lords of the Sky; amazing piece of art which fits the mood perfectly.
To hear more of his work go to
Jamendo.com
So here it is, new Dogfight theme by Celestial Aeon Project:
Hope you enjoyed this update, expect more to come soon.
Regards
-Ztormi
Nice models, nice music, nice pictures. Everything is looking good.
Friggin brilliant, this was a very ambitious idea yet you have pulled it off
So how far does the plane customization go?
WHEN I SHOOT DOWN A PLANE, WILL IT BREAK UP INTO A BUNCH OF ITTY BITTY PARTS WHEN IT HITS THE GROUND, ALL AFFECTED BY GRAVITY? because that's kind of a deal breaker.
Great music, it will surely add to the excitement when flying.
Uhm, how far can you fly with the planes? Whats with the skybox, doesn't it have to be incredibly high and big for it to make sense?
I'm guessing that since there isn't a lot of brush work or models in the map that they can make the open area quite big without running into frame issues (just guessing from above screeny)
Cool mod
Yay, tiling effect is less evident
This is new and exciting, I am interested.