Dogfight is a multiplayer mod for half life 2. In dogfight you can choose between the most famous airplanes of world war one and play as an ace against other players. All airplanes have different properties and act differently. Airplanes have 3 properties: Agility, durability and speed. Choose the airplane which suits you best and your preferred paint on it. While the mod doesn't aim to be completely realistic the airplanes are being recreated with accuracy and quality.

Report RSS Dogfight leveldesign

Leveldesign and mapping mechanics for Dogfight has aroused some questions for me and here come the answers!

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Leveldesign for Dogfight is something new for source engine. Having airplanes scaled down from real size has benefits aswell as some drawbacks. However the solution is simple let's just scale down the whole world!

Mapping
Scaling of dogfight mod: notice the small aircraft next to the player model.

Using the Source engine's automatic detailprop and -sprite system making maps for Dogfight is quick and fun. Adjusting the detail.vbsp values to just right making some realistic environments is easier than ever.

Making farmlands will generate bushes and trees around the farm. Making displacements with forest texture generates woods and using texture for urban areas detailprop system generates random house props.

Mapping
Detailprop system in DF

I have coded in a particle entity for clouds. This brush entity generates chosen types of clouds from thin to heavy rainclouds inside the brush. Using this entity you can easily add some nice details to your map and maybe use it ingame for some cover from enemy sight!

Clouds
Flying in clouds

Using these techniques in mapping you can easily create nice looking maps for the mod.
Finally here is a wip map called df_artois. In hammer and ingame:

Mapping


Df_Artois


And btw, Dogfight mod is now looking for talented webdesigners, link to recruitment post here:
Moddb.com

That's all for now. I hope this news post made some things clearier for you!

Regards
-Ztormi

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Mr.Walrus
Mr.Walrus - - 5,806 comments

Looking good!

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nlr
nlr - - 41 comments

Would this muck up the physics?

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Guessmyname
Guessmyname - - 179 comments

Not really. If you think about it, all that really needs any physical simulation is the stuff in the air; planes etc. Given that any connection with the ground is generally going to equal 'splat' plane-wise...

Yes, the planes will probably fly straight through detail props, but you can get around that easily by plonking down some clip brushes. Per-polygon levels of accuracy probably aren't needed here.

EDIT: On a side note, redo your grass texture. It's tiling badly!

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Anonymousperson
Anonymousperson - - 189 comments

Damn this looks nice

Those are some good textures, and Holy Eff, cloud effects

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Armageddon104
Armageddon104 - - 3,128 comments

Wow, I hope we can make some custom maps for this.

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MitchellS
MitchellS - - 1,181 comments

Pretty cool!

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RogerRamjet
RogerRamjet - - 1,564 comments

Looking good all round guys... parts of the ground need a few large decals to break up the darker green areas so they don't look so tiled... but nice work...

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Tokoya
Tokoya - - 503 comments

That was a really interesting look into the dev process, thanks for sharing it with us!

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Murdouken
Murdouken - - 317 comments

Seems nice! A city map could be really cool. Like, a dogfight over London or something.

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GunShip05
GunShip05 - - 322 comments

Wow, that's very impressive!

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ALIENwoods
ALIENwoods - - 187 comments

This small ideas maked GREAT mods/games! ;)

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Jike
Jike - - 177 comments

Please dev team. This looks very cool. Please test the gameplay enough and make sure its a longterm fun game and that its very nicely balanced! :D

I hope the best for you guys!

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SolidFake
SolidFake - - 1,200 comments

hmm, you should consider creating some megatextures for the terrain

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Croco15
Croco15 - - 1,240 comments

Those maps look really nice.

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Khelben
Khelben - - 182 comments

really nice, hoping for a soon beta

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UKcharlie
UKcharlie - - 226 comments

Looks sweet to me. Great progress

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Jesusfreak
Jesusfreak - - 770 comments

WOW.

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