As previously announced, Dodgeball Alpha 5 will be released on Friday September the 2nd. Here are some details of what will be included with this release.
- Stability: The memory error is gone and the game can now run for hours with full servers and not have any crashes.
- Animations: The dodgeball character animations have been updated. These include the world models and the view models.
- Gameplay: Dodgeball swatting has been added so that you can swat away a dodgeball while holding one.
- Maps: A gladiator style map and the winner of the map contest (which ends friday) will be added to Alpha 5.
- Competition Mode: Competition Mode is now stable and ready for Alpha 5. We will be running the official server on competition mode.
- Website: An interactive maps module will be added to the website to showcase the many maps that have been created for Dodgeball. This module will also allow uploading of new maps to the site.
- Steam Skin: A Dodgeball Steam Skin has been created and is included as an option in the Alpha 5 installer.
The map contest is winding down and we have seen many great map submissions thus far. Remember that all maps must be finished and emailed to xsystemmods@gmail.com before 5PM PST on Friday the 2nd.
See you in the servers!
I cant wait!
Swatting balls?
You mean like In Dodgeball when the soft guy got Real ****** off and blocked all the balls and pwned the other team?
More like hitting a dodgeball with a dodgeball you have in your hands.