DIPRIP is a Half-Life 2 multiplayer total conversion. Gameplay is based on vehicle combat in various post-war environments. Vehicles use multiple weapon mounts which are activated by finding weapons scattered around the battle grounds. Planned game types are deathmatch, teamdeathmatch and capture the flag. There will also be a possibility to enable players to upgrade their vehicles' weapons and subsystems through the use of a 'money for damage' system. Action takes place in varied post-war sceneries. Key places in the post-war world are areas rich in uncontaminated water and fueal. Most of the terrain has been left in a mechanically unchanged state. Abandoned city centers, hipermarkets, refineries, country food storages, old military bases and other such places are the scenery of raging battles.

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Our first update in the new 2006 year! We've extended and updated the about section. Also we've got some new media to show. Here's a new Hedgehog vehicle concept provided by Qma: You can read new, more detailed vehicle descriptions in the updated about section. Recently we've

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Our first update in the new 2006 year! We've extended and updated the about section. Also we've got some new media to show. Here's a new Hedgehog vehicle concept provided by Qma:

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You can read new, more detailed vehicle descriptions in the updated about section.

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Recently we've had a lot of progress which is not visible on the website. We managed to solve some networking problems and our net graph is getting smaller all the time. Also there has been work going on with our Chaos 126p model and it should appear soon.

We've been interviewed by the Polish site Source.Mapping.pl. You can check out the interview (in Polish) and some exclusive ingame screenshots here.

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MetzgaMeister
MetzgaMeister - - 9 comments

öhm......the images arent working ...

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