Destroyed Aperture is a free community made modification for Portal 2. Aperture Science Experimental Facility #7 is empty. Following the failure of the central core, the complex has been consumed by overgrowth and decay. With the exits sealed and communications disabled, David Grayling is trapped, helpless and alone, with no recollection of his past. But when he discovers a teleporter capable of transporting him to other Aperture facilities, he can't help but wonder if salvation lies ahead. Teaming up with a charming personality core named Neado, David steps through the teleporter into the unknown. What dark secrets will he find on the other side? Is he destined to die amid the ruins of Aperture, or can he find a way to escape? Will he ever regain his memories and discover the truth?

Report RSS Happy New Year 2024!

As we all dash forward into 2024, we want to wish all of you a wonderful New Year full of happiness, excitement and success in your personal and work/school life!

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Time goes fast!


As we all dash forward into 2024, we want to wish all of you a wonderful New Year full of happiness, excitement and success in your personal and work/school life!

What's next?


It goes without saying that the past two or so years were a very quiet time for Destroyed Aperture in terms of both development and communication, so first and foremost we want to apologise for the absence of communication and news during this time.
Unfortunately, real life for many developers was very wavy, and as Destroyed Aperture is a hobby fan project, things like moving houses, being at university or changing jobs were keeping many of us back from dedicating the time required to actively work on Destroyed Aperture.

We can definitely say that the mod isn't cancelled, it was rather on an unannounced development hiatus. While a couple of minor things were still being done, such as map polishments and minor tweaks in terms of level design, most areas of development were not moving forward as we would've liked them to.

Going into 2024, the plan is to dive back into it and continue at the best possible pace.

What's missing?


While most of the work on the puzzles and maps is complete, there are still a lot of things to finish story-wise.

As many of you know, the mod's story went through a huge change back when Plan B was done. That means the most important major thing still in progress, which is also currently the biggest roadblock, is finalizing the last bits of the mod's story and backstory. After that comes the script and voice lines, which are partly written but may also need to undergo some changes. Some story-related maps and map areas are waiting to be drafted and designed as soon as the story gets wrapped up. The rest of the things that need work are the soundtrack and some custom game assets.

Thank you!


Lastly, thank you all for being patient and supportive, we really do appreciate it.
Happy New Year!

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In case you missed it, you can in the meantime check out a preview of our final Portal Gun design!
Modelled by SubjectN, original design by Fennecai

One last thing...


If you made it all the way here, there is one more thing - a sneak peek of something that you may get a glimpse of soon... Stay tuned!

Teaser

Originally posted on Steam

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