We apologise for being quiet for the past 8 months, but don't worry! That doesn't mean we've stopped the development, not at all!
We are dedicated, thus we still plan on finishing the mod and releasing it on Steam, and we always will.
So, what have we been up to?
In the past 8 months we've had difficulty trying to reach out to some of the developers and we're still trying, if we don't manage it, we'll have to use a so-called "Plan B", which will require us to look for new team members and will, most likely, take us significantly more time to finish the mod, but as said, we will definitely release it eventually.
The work from these developers is necessary for the mod, and it's what has been holding us back.
If we do end up taking our "Plan B", you could be the new team member if you have what it takes!
Who will we be looking for?
- SFM Animator
- Voice Actors
- 3D Modellers (includes rigging)
- ...and dedication
Note: We require a showcase of your previous work if you decide to apply.
The list may not be complete, we will make an announcement if "Plan B" becomes a reality with the full list of who we'll be looking for.
If you have any of these skills and you are volunteering to participate on this project, feel free to already apply in the comments!
But, do note that, at this time, we don't guarantee you a place on the team.
Our current progress
In terms of progress, we've been doing progress on the mapping process. Most maps got a few adjustments and improvements, further bug fixes, detail improvements and a few changes. One map got a complete rework, it is still WIP so we won't reveal any screenshot just yet, but as soon as it's ready, it'll be posted in the #sneak-peeks channel on our Discord server! Join it if you haven't already!
But, here are some latest screenshots!
And here's a little teaser. :)
We thank you for taking the time to read this.
-aerond, Destroyed Aperture Lead Developer