Defend Unreal Territories is a new gametype for Unreal Tournament 3. The concept was created taking inspiration from Warcraft Tower Defense. The goal is to prevent hordes of monsters from reaching an objective. Firstly, the players' team will struggle on foot with conventional weapons. Then the players will be able to unlock bonuses (new abilities and objects) thanks to the points won each time a monster is killed. New abilities will enable the players to be faster, have more life and make more damage. The players may be helped by automatic turrets.

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"Defend Unreal Territories" is a multiplayer mod for Unreal Tournament 3. It will be competing for the "Best FPS Game Mod" in the 3rd and 4th phases of the "Make Something Unreal Contest" tournament.

"DUT" is a mod based on the Unreal universe: the team players have to keep the Skarjjs away from the portal which drives to the Earth.

Each time a player kills a monster, he earns money. This money will be used to buy sentinels to improve the team's firepower, and to boost some of the player's capabilities: he will be faster, his strength will be increased etc.

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