Defend Unreal Territories is a new gametype for Unreal Tournament 3. The concept was created taking inspiration from Warcraft Tower Defense. The goal is to prevent hordes of monsters from reaching an objective. Firstly, the players' team will struggle on foot with conventional weapons. Then the players will be able to unlock bonuses (new abilities and objects) thanks to the points won each time a monster is killed. New abilities will enable the players to be faster, have more life and make more damage. The players may be helped by automatic turrets.

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Revision : 416 Date: September 1st, 2009 Defend Unreal Territories 's Team: Josselin "Ethern1ty" CORNOU - Programmer, UI engineer Chris "Liquid" B. - Level designer, Programmer Sylvain "drakeslayer" POINTUD - Level designer, Programmer Maps: DUT-Colony, DUT-DayColony, DUT-Ruins, DUT-Tower URL: www.defend-ut.com

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Defend Unreal Territories Revision 416
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darknigthmare
darknigthmare - - 404 comments

great mod

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