Dead Man -- is a mod for Far Cry (2004).. The main character is a mercenary who is believed to have been killed. He and his kind are hunted because they don't need unnecessary witnesses. The main character will have many choices throughout the storyline. What about the features? Some levels will be very non-linear, and the plot will develop in different ways when choosing a place to pass (but this is not accurate, everything can change.). Each of the planned levels will be unique, for example: the first level is drive in a Hummer, Ala-drive mode half-life 1; level with a dam you can go 3 different ways; in one level with enclosed spaces you plan to add the chemical protection that will deteriorate from damage, etc.

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This article was written only because some people believe that this mod was created by BRP team.

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It's quite funny that some people think the following: "The Dead Man mod is being developed by the BRP team." Guys, explain -- why? I'm surprised that our mod is attributed to pretty cool people.

Now I will write to the people who helped us and/or whose materials were used. swpeach, DJXA Production, SemiMono, Matto, Zeneric, IDL.

vnZsIdm2S oIf other materials appear in the project or old ones are removed, the list will change.

Have a nice day.

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