General Changes:
- Units in game are replaced to fit the new theme.
- Galaxy size will increase.
- More planets to populate the galaxy.
- More planet types. (Eg: Nebula, rogue stations etc)
- More planets will have special units/structures tied to them. (Eg: a pirate's lair might be able to produce pirate ships, or a prison planet can build prisons etc.)
- Land combat will be a tad more tactical (Eg: some maps won't be very fit for vehicles and others might not be suited for infantry etc.)
- Galactic Conquest will be more tactical. (Eg: Not all buildings are buildable on all planets, more restrictions on what can be built and where but also more unique buildings for some planets.)
- New ship types. (Eg: Carrier ship, with many hangars but little weaponry)
- More special structures for space. (The gravity well is an example of a special structure for space)
- More land structures. (Eg: Prisons, living quarters)
These are very short summaries of changes I've planned for the game. If you have any questions/suggestions feel free to ask in the comments section or in a PM!