Well, some of you maybe know something or even following this mod for CS:S. If not - It isnt going to be mod at all, it will be more something like SKinpack with custom maps, GUI and of course skins for both weapons and player models. Anyway, here is the update !
M249
Only MG in game with good firepower, but lacks some good accuracy. Post-Apocalyptic version is going to have custom wooden stock ( inspired by PKM ), watches nailed to gun to let shooter know how long can he shoot before gun overheats or simpy show time - and off course covered in dirt, mud and blood.
AK-47
Gun used widely by most of CS:S players with good firepower and accuracy. And Post-Apoc ? Samopal Vzor 58 assault rifle, with cloth wrapped around it, covered with tape, rust, dirt, mud and blood. Its scratched like gun should be after 100 years of service. Equiped with old rusty bayonet that will find its use in fight with mutated animals and ex-people.
PLANS INTO FUTURE
Complete gun models and textures, find more modders to help. ( read - all Mapers, scripters, compilers, texturers, modellers - Send me a message ! We truly need you ! )
TO-DO LIST
- AK-47 ( development in 25% )
- AWP ( Done )
- SG552
- AUG
- M4 ( Done )
- M249 ( Development in 5%)
- UMP .45
- MP5
- TMP ( Development starting )
- MAC-10
- P90
- M3 Super ( Development starting )
- XM1014
- FN 5-7
- USP
- GLOCK
- Desert Eagle
- Dual Elites
- P226
- Scout
- G3/SG1
- SG550
- Grenades
- Knife
Maps
- De_map 1
- De_map 2
- De_map 3
- De_map 4
- Cs_map 1
- Cs_map 2
- Cs_map 3
- Fy_map
- AWP_map
Quite an interesting project that you have there. Even though I do not play counter-strike I am still curious to see what this will become.
Are you planning on reskinning/modeling the characters too?
Yes.
get a post to fpsbanana too, there are a lot of freelancers out there who will help with the animations and textures.
it would be more awsome to see a whole mod with new gameplay and maps for css in this style, instead of just making a simple skinpack.
Well, i would just love new gameplay. But right now, team has basically 2 or 3 people. Me, Kevinov27 and Pecks ( Well, Pecks doesnt even know about this mod. He is just compiling for me :) ).
New maps ( and VGUI, Sounds and off course both weapons and player skins ) are planned. So who do we need ?
Mapper / Good experiences, ability to make good-looking maps.
Sound Artist / Isnt needed "That much". Sounds are actually the last thing on the list.
It would be simply AWESOME to make new gameplay. But it would require scripter ( i think ) - Incredibly experienced scripter. So until someone would want to help... Do not expect any Gameplay changes.
Are there any... ehhr how am I going to say this... cdg/FPSBanana famous people working for this "mod"?
No, there isn't.
Some of the textures/models are taken from 'famous CDG members' tho.
Sure. But they will be all credited, or even better asked for permission.
I'm not a "rust expert", but the "new AK" looks more like if it'd have a simple rusty texture over it. I don't feel the rustiness :D