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CrashDown is an action shooter mod for Half-Life 2 featuring an immersive storyline and planned out gameplay with applied theories of game design to add to the experience.

Post news Report RSS Crashdown: Update 1

A little longer than a week has passed since I announced CrashDown here on moddb.

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A little longer than a week has passed since I announced CrashDown here on moddb.

(Too long? summary at the bottom.)

Things have been going very well, made lots of progress with the levels, I'm now done with chapter one.

With the feedback I've been getting from you (the viewers) I've been able to improve the looks and feel of the maps, so please continue to give feedback! I'll be uploading shots here on moddb throughout the time I work on the mod but again, if you really want to get involved check out Mmgdta.blogspot.com where there will be more frequent updates and more in-depth information.

To suit some developments in the mod I'm changing some parts of the story line. Changes I hope will add more depth to the story and in the long run make it more interesting for the player.

Next I'll be posting screenshots of chapter 2 which takes place outdoors and I'll be unveiling a brand new game play dynamic. If all goes well I will also have progress on new weapons to replace the standard hl2 ones. These custom weapons will have some changes, most will have slower firing rates with increased damage. So to keep up with these updates make sure to track the mod!

Also, if you haven't seen them
already, since the last news post I've added quite a bit of new media.

To summarize:
-Good progress so far.
-Thanks for feedback, it helps, keep doing it.
-Changes to story line.
-New updates to come, track the mod.
-there's been new media since the last news post.
Thanks for reading!
-Alex

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