Symbiosis Conquest: Frontier Wars and Conquest2: Vyrium Uprising
Space strategy in real time. Symbiosis Conquest: Frontier Wars and Conquest2: Vyrium Uprising Complete game. For installing nothing is required additionally. Install and play. For Windows® 98/ME/NT/2000/XP/Vista/7.
«Conquest 2 - Frontier Wars Forever v. 5.8» Release 15.05.2015
In version 4.5
1). Many new types and models (ships, battle stations).
2). Flagships for Admirals.
3). New Fighters and Bombers.
4). Antimatter ribbon (4 types).
5). Antimatter gas (4 types).
6). Black holes.
7). Stars (4 models).
8). New planets.
9). New types of weapon.
10). New types special weapon.
11). New icons (200 sets).
12). Help on Мodding (file ---= AllGrey_C2-FWF =---.xls)
13). Help on structure of development (folder of Addition).
14). Codecs are added in an installer.
1). Balancing of ships, battle stations, platforms is improved.
2). Music (a theme of races).
3). Intro videoclips.
4). Graphic arts of ships, battle stations, weapon.
5). Interface (New Mini map).
6). Updated Mission (new ships and battle stations are added).
7). Map generator, (fully changed).
8). File "Conquest.ini".
10). Game options (file "Setings.reg").
11). Cheat-code are simplified (file Cheat-code.txt).
12). Change of descriptions (giving more detailed information
about ship, battle stations or a platform).
1). Unnecessary keys from files *.db
2). Unnecessary files (Garbage).
3). Videoclips (for diminishing of size of installer, -300 Mb).
In version 4.6
1). Descriptions of technical characteristics for all ships and platforms, point "Recommended versus:" changed.
Now it is specified more concrete appointment armor-piercing.
2). The type of the weapon at the Elite Monolith is changed.
Instead of rockets now at it 2 laser guns which shoot armor-piercing laser projectile.
3). The MINELAYER is changed on the MINELAYER-MINESWEEPER.
Now the Minelayer-MinesSweeper establishes mines and trawls mines of the opponent, receiving thus the minimum damages.
4). Improved the environment of space (Nebula of GaS, Nebula of Ore).
5). The mini-map changed.
6). Balancing for all races improved.
7). The discovered errors corrected.
In version 4.7
1) Some models are corrected. (about 30 models)
2) Economy is changed.
3) Characteristics of some ships are modified.
4) The mode of skills is involved. (The ships improve the experience to accuracy of targeting,
this skill can't be researched, it is experience probably to receive only in fight.)
5) Small errors are rectified.
In version 4.8
1) Added two warships ("Mosquito Carrier" for Mantis and "Speedfire" for Celareon).
2) Added for Celareon, modernization (research) Wing Fighters.
3) Corrected the structure of development.
4) Corrected some models (20 models).
5) Corrected some of the characteristics of the units.
6) Fixed graphical glitches that occur during the construction of race Celareon.
7) Improved effects of projectiles.
8) Modernized generator map.
9) Added description of the technical specifications for ships and platforms that they had not.
10) Added description of the technical specifications for the flagships.
11) Changed the description for the research.
Now shown is the percentage improvement in each.
12) Changed the description of the technical specifications for all ships and platforms.
Now listed firepower versus each armor and looks so,
"Firepower versus armor: Light XX, Medium XX, Heavy XX."
13) Changed the firepower of the ships and platforms.
Now the ships or platforms inflict an effective damage,
only certain types of armour, it complicate the game and make it more tactical.
14) Added hints to the names of units (which armor and versus any armor).
15) Self-motion of ships is removed, at "Admiral Hold Position Tactic".
16) Corrected minor errors and bugs.
In version 4.9
1) Improve the balance in relation to command points.
2) Corrected mode skills (Ships improve the experience for precision targeting.)
3) Reduced damage by the ships and platforms for basic weapons.
(Now the battle continues for much longer, which allows for effective use special weapons and make strategic maneuvers (regroup ships, call for backup, repair, etc.)).
4) Fixed error when capturing new Celarion battle stations (Guard and Matrix).
(Model Guard and Matrix completely redesigned.)
5) Fixed the bug with by stopping of shots Flipper and flagship Mordella.
6) Fixed a problem with fonts in Windows 7.
7) Other small fixed and corrected.
8) Packed files in the Data folder in the archives (in game format).
9) Use the new installer (game set much faster).
• In version 5.0
1) Replaced backgrounds (60 new backgrounds, activated 30).
2) Recoded all audio files with a popular codec.
3) New audio and video codecs builtin in the game.
4) Changed the Toolbar game.
5) All the files in the Data folder packed in archives (in the format of the game).
6) Corrected bugs associated with the campaign.
7) Corrected minor bugs.
• In version 5.1
1) Addition 40 new of backgrounds
2) Program is added for the choice of set of backgrounds.
3) Corrected bugs.
4) Edited pictures help (see a folder C2-FWF\Addition).
• In version 5.2
1) Adjusted balance of units in terms of their cost (is balanced efficiency units).
• In version 5.3
1) Fabricators and Harvesters reduced time of construction (build time).
2) Orbital of platforms reduced time of construction (build time).
3) Home (Starting) system is always visible.
4) Resolved problem with the lack of resources at the beginning of the game.
5) Replaced the grid (background) mini-map of systems.
6) Other minor changes.
7) Corrected minor bugs.
• In version 5.5
1). Space setting "Termite" (Mantis)
2). Special weapons "Photon charge" for "Thrower" (Mantis)
1). Graphics "Arc weapons" (all races)
2). Graphics for Ore and Gas
3). Accuracy type special weapons "Photon charge" to Andromeda (Terran)
4). Some 3D models
1). Campaign "Training for Celarion"
2). Many minor, errors detected.
• In version 5.6 - 5.7
1). Improved graphics engines in ships. Color separation by type of ships.
2). Reduce the cost of ships and platforms in terms of command points.
3). Improved characteristics of light ships.
4). Optimized balance of ships and platforms.
5). Optimized special abilities and bonuses Admirals.
6). Modify the program additional settings of the game.
7). Completely changed the principle of display of the background.
Now backgrounds are generated randomly. Selection of backgrounds now consists of 3 packages.
8). Added option database "No command points". Mode selection a program Setting.exe.
9). Fixed errors found.
10). Other minor changes.