CODING
Buildings:
Construction Yard
Powerplant
Barracks
Ore Refinery
Airfield (In Progress)
War Factory (In Progress)
Docks (In Progress)
Technology building
Units:
Barracks:
Scout
Rifleman
Rocketlauncher
Engineer
Spy
Commando
War Factory:
Base Expansion
Troop Carrier
Anti-Air/Support
MCV
Light Tank (Finished)
Medium Tank (In Progress)
Heavy Tank
Airfield:
Surface Bomber
Anti-air
Helicopter
Heavy Bomber
Docks:
Base Expansion
Scout
Troop Carrier
Anti-Air/Support
MCV
Destroyer (Finished)
Carrier
Defence:
Wall
Turret (Finished)
Tower
Super Weapon
GRAPHICS
Buildings:
Construction Yard
Powerplant
Barracks
Ore Refinery
Airfield
War Factory
Docks
Technology building
Units:
Barracks:
Scout
Rifleman
Rocketlauncher
Engineer
Spy
Commando
War Factory:
Base Expansion
Troop Carrier
Anti-Air/Support
MCV
Light Tank (Finished)
Medium Tank
Heavy Tank
Airfield:
Surface Bomber
Anti-air
Helicopter
Heavy Bomber
Docks:
Base Expansion
Scout
Troop Carrier
Anti-Air/Support
MCV
Destroyer
Carrier
Defence:
Wall
Turret
Tower
Super Weapon
There are 3 Tech. Building ideas that are just being finished
1 thing....is this list for your fraction? as 1/2 of the thing on there we ent talked about.... :/
All of them on the list are what's in the Original Red Alert 3 game
And I think, we should just concentrate on one Faction at the moment... That okay?
May we put out ideas together then?
:S
well this mod is a total conversion so theres no need to stay with what red 3 had and i was the one that say 1 fraction at a time lol
But you also said, here, have twoooo factions
Me has one, you has another :D
Nooooooo! Xp'
Anyway, we can always change this post and take out what we're not doing, and put in what we are etc.
:)
|P| = 100 units of power
|P||P| = 200 units + 20% bonus
|P||P||P| = 300 units + 30%...
-------------------------------------------------
|P|
|P|
Far away = 200 units + 0% bonus
-----------------------------------------------
|P| = Powerplant
What you think?