Andosha II: The first map of the Conflicts of the New Repulbic-Series.
The New Republic fights againts a imperial splinter fraction named Kyberblood
on the oceanic world of Andosha II. Defend the aqualish settlement or conquer it to reap the resources for the Empire of the Kyberblood.
-= Conflitcs of the New Republic=-
Ambush on Andosha II - by Delta1337/CommanderCody/Kainansen (maker of Exogorth and Sarlaac Interior)
Hi, this is my new map (since a very long time).
It's playing on Andosha II, an oceanic planet. The time period is some years after the battle of endor.
The New Republic has to stop an attack of the imperial splinter fraction Kyberblood (made up for the map).
The Heroes are:
New Republic: Lethar Xennig, a force sensitive Commando
Imperial Remnant: Agatha, a dark jedi Commander
To play this map simply put the OC2 folder in the addon folder of your gamedata.
possible bugs: - janky flyer AI
- maybe stuck units
- some units may run off the plattforms
Credits:
Pandemic and Lucasarts - for this awesome game and the modding tools
Jeff, Teancum, S1thk3nny and RevanSithLord03 - Phase-2 Dark trooper
WarbNull, Jazzmaster - E-Wing
Teancum - Deak Starkiller, jedi Consular, Merr sonn Rocket launcher, golan arms flachette, SWG Weapons, Old Republic Pilot
Destroyer00058 - New Republic Soldier
NB20026 -Jedi Challenges Stormtrooper, E-11
Ande - Aqualish
jacker111202 - New Republic Security Droid
tirpider - various Backpack Addons
giftheck - imperial engineer, DH-17, DLT-20A Laser Rifle, E-11D Blaster
GGCTUK - TFU heavy trooper
Indianjones (?) - TFU Evo Trooper
GT]Gogie, D.Onizaki - Scarif Assets
Excuse me please if I forgot to mention someone.
McQuarrie-based mods! Lovely.
This is pretty great! I love the rundown remnant armor. Really shows the dire straits the empire has found itself in.
Wow, pretty well map. It's not a very big map but there are multiple platforms and even an air combat which is amazing, all the units are beautiful as well as the weapon models. Only thing i can say is please remove the already-in award weapons and enable them as normal function so the moment you get them it just overwrites the base weapon. Can't wait for more maps.