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You have a good learning step going here and it can definitely get better if you want to continue the mechanics I see going like the multiple monster type spawners and so forth.
But first: Your SuperImp doesn't work. I know this because the coding on your Shotgun says it should not die to one shot since the Imp's health is almost as high as a vanilla pinky.
To get him to work just insert; Actor SuperImp replaces DoomImp
Thanks I already corrected it. I originally wanted to put it in spawners and add more imp classes
I have not yet uploaded the corrected file because I want to improve the mod a little more.
Theres only a few weapons and only 1 enemy, yep and thats the Supershotgunner. and the iconic Uzi from shadow warrior and a loud *** m16 which has a firingrate of that m16 from grand theft auto 3
You have a good learning step going here and it can definitely get better if you want to continue the mechanics I see going like the multiple monster type spawners and so forth.
But first: Your SuperImp doesn't work. I know this because the coding on your Shotgun says it should not die to one shot since the Imp's health is almost as high as a vanilla pinky.
To get him to work just insert; Actor SuperImp replaces DoomImp
Thanks I already corrected it. I originally wanted to put it in spawners and add more imp classes
I have not yet uploaded the corrected file because I want to improve the mod a little more.
Sounds fun and I completely understand. Good mods are always a work in progress.
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Theres only a few weapons and only 1 enemy, yep and thats the Supershotgunner. and the iconic Uzi from shadow warrior and a loud *** m16 which has a firingrate of that m16 from grand theft auto 3