This Mod totally changes Serious Sam 2 to feel more "serious". It is not directly the re-creation of SS1 FE/SE - The Main-Features are: - more than 22 new Enemies: Re-creation of all Enemies in SS1 FE/SE + Ugh-Zan III (last boss) and Huge Lava-Golem -Weapons changed: To feel like Serious Sam 1 Weapons. Big, Hard and unforgiveable. -All new Special-Effects: Explosions, Gore etc -All new Sounds: Alot original sounds from Serious Sam 1 -new game-options: Enemies-Multiplicator & Spawn-Time-Reducing (recommend to play the original maps & Selectable Weapon-Speed (comfortable setting or true original speed from SS1) -about 20 new Weather-effects for Levels that looked so plain and should have them: Rain, Snow, Lightings, Flying Leaves, Ashe-Rain, Dust-Clouds, Fog-Clouds Ball-Lightings, Ambience Sounds, Thunders, Metroids, Insects.. -2 new maps: Arcade Map 01 & Huge Enemies Test-map with +1650 Enemies -All the feel of the Game is modified so hard to be like the game was developed for...

Report RSS Initial Final 1.0 release delayed !

Sorry everyone. I just wanted to inform that the initial release i dated to 25 June is delayed a bit ! Thats nothing unusual for a mod, so please relax and await the completed version. It will be better for the mod in every case. Reason: There was no good Enemy left to replace with the Assault-Mech

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Sorry everyone. I just wanted to inform that the initial release i dated to 25 June is delayed a bit ! Thats nothing unusual for a mod, so please relax and await the completed version.
It will be better for the mod in every case.

Reason: There was no good Enemy left to replace with the Assault-Mech AND Reptiloid. I dont want to left one out! So i'am making numerous additional Enemy replaces to alot maps, per script. (Thanks DWK, helping a noob to get the script work)
Thats not only cool but gives more different Enemys torough the game/chapters and i try to make some good replaces with Serious Sam 1 in mind / surprising the player / just more variating and stratetical/challenging Gameplay.
Probably one or the other extra-feature will also find the way to this version:
Some Weapons were re-balanced again: Auto-shotgun & Double-shotgun do now exactly match the firing speed of the Serious Sam 1 Weapon counterparts. But i feel the Gameplay was better with their speed before. So i will add a extra-option to give the Player the choice how to use them.

However a pre-"Final 1.0" version is already on my Homepage. If you're playing this mod:

visit my Homepage www.squish.ch.vu,, browse to Games -> Classic Serious Sam II -> Downloads

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New modified shader for minigun | Urrrgh-Zan I attacks (Replace for the Giant Red Tank Boss)

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