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This is a mod I started a few days ago, we have two coders and need a mapper and animator and modeller. It doesn't have a real theme, just a lot of cool stuff thrown together. So far the pre-internal-alpha has been said to be fun by everyone that has tried it. Its not much yet, but so far it has -King of The Hill -Deathmatch -Team Deathmatch -walljumping -doublejumps -a semi-finished flamethrower -powerups -crouch hovering: crouch in midair and hover for a few seconds before your velocity is restored Future game modes: -CTC - Like CTF, only instead of flag bases there are safes. in the middle is an armored truck full of cash. Players steal cash from the center and bring it to their base. They can also raid the enemy base. -Goldrush: kill a player, reap his gold, bring it to flagpole -true KoTH: koth where 1 room is base instead of whole map -CTF -Assassin: 1 person is assassin, one is victim. The assassin can score by taking out the victim. You become the assassin by killing the assassin...

Report RSS Bot support

I just added bot support last night based on the framework of HPB bot. The mod will come with bot support built in, but it can be removed if you want to have metamod. Eventually I'll integrate it into one .dll file, allowing metamod and bots together. Waypoints are included for all HLDM maps, as well

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I just added bot support last night based on the framework of HPB bot.

The mod will come with bot support built in, but it can be removed if you want to have metamod. Eventually I'll integrate it into one .dll file, allowing metamod and bots together.

Waypoints are included for all HLDM maps, as well as any new maps that are created

-Trauts

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