A VirtualSvit project. Revolution Project is a complete game, and this implementation as a modification to the "C&C Generals Zero Hour" is just a test version.
Love the building design
What's the difference? It's darker?
it basically makes certain parts of the texture naturally look darker or lighter in the same way it does on renders shown by other mod projects.
This comes however at the price if effectively doubling the polygon count so it may have performance issues.
if a computer can handle it then its no problem and can always turn down textures.
if the engine cant handle it thats a problem then. thx for the explenation
i like the darker one.
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Love the building design
What's the difference? It's darker?
it basically makes certain parts of the texture naturally look darker or lighter in the same way it does on renders shown by other mod projects.
This comes however at the price if effectively doubling the polygon count so it may have performance issues.
if a computer can handle it then its no problem and can always turn down textures.
if the engine cant handle it thats a problem then. thx for the explenation
i like the darker one.