NewNote: I'm BACK AND READY TO CONQUER AND FIX THIS- *Cough* anyway I'm back and ready to fix the challenge and campaign again. But this time I have experience! Thanks to torturing myself by editing Tiberium wars and Kane's wrath campaign maps with and without mods. I also tried modding those games....it didn't end well. Anyway I will ensure this time I'll make it harder, better fas- Wtf am I doing singing a song!? Report all the problems to me at discord the name's Steamroller99 you can find my bright ass profile picture easily so you don't have to worry finding me on NLS discord!
OldNote: Reuploaded and reset all the maps mostly only the scripts the whole map is change but some of them actually didn't and in the future i will have to improve the challenge and the campaign so you guys better get ready and improve your gameplay on the game! or else you won't keep up!
Warning do not extract this on the latest Untitled 3.80 or ABOVE this does not fixed it!
Instead read the the instructions below
HOW TO INSTALL
1. Install Untitled 3.7 you don't need the patch! Here's the link
C&C Untitled v3.7 Final file - Mod DB
2. Then install Untitled² Addon here's the link!
Drive.google.com
3. Download this and extract this thing and replace everything.
Info 2.88
NEW
CHALLENGE
Toxin - REVAMP recreated the gameplay and the starting point extremely difficulty no delay on the attacks and also no mercy removed some of the bridges AI routes keeps bumbing are fix attacks are now resilient.
OLD
CAMPAIGN
- GLA - Screams their cause more than before! Mission 4 has issues and will crash still finding out what's making it crash.
- China - Remove mission 4 cause that crap be borin as heck
- USA - Demands more OIL. Fixes the crashes douchebag info at the mission 5. Also the mission 3 has now colonel burton clones from other sub gens and some Supw pathfinder.
CHALLENGE
- Air Force - Added and fix some 'unrealistic terrain' according to some people. He now uses tanks to make your day worse. He also uses THAAD so yeah he is literary gonna be a nightmare now
- Laser - Not edited
- Super Weapons - remove the flippin ocean so that her ground units can actually be useful. Made the ground units actually use backdoor and flanks. Also her particle cannon is already upgraded because it has a bug.
- Tanks - Nerf spam and delayed his tier 2 to 3 ground units but his air and infantry will be relentless! I did more nerf to his spam at the start since it was too much to the point that you can't advance to his base.
- Nuke - Not edited
- Infa - Remove cause his map is too fukin smol - (I might add this in the future if I master how to create a challenge map so don't worry!)
- Toxin - Delayed his attacks at the start since he quickly uses tier 2 to 3 units at the start. Granted more MONEH for Thrax since he can't create the amount of units he's actually suppose to create. (Same goes for Air General for some reason he loses way too much money)
- Demo - Is now capable of making your day worse.....I mean it he is way too op here.
- Stealth - Not edited
- Boss - Does not exist cause no I'm literary just an editor not a map creator.
Some Fixes and removes
- Brought back the good old terrorist on demo general
- Removes the worker killing itself when idle.
- Reduce friendly fire damage taken from Toxin, Radiation and fire.
- Fix some annoying ass shortcuts that are colliding with one another.
- Made Microwave able to clean up toxins and radiation
- Made m163Vulcan capable of firing and damaging vehicles (this is so that AI won't abuse the force ground missile attack)
- Increase Burton's rifle damage to 50 so that he only needs 1 round to destroy a demo trap.
- Speaking of demo traps they actually now ignore the Stryker FAV of all America and dozers of china and the workers.
- Demo Gen Scorpion tank is now capable of changing it's attack type automatically. (I may remove this and make them share the same reload rate in the future since it might be op xD)
- Pantsir now has no choosing weapons between primary and secondary it can now use both at a time.
- The MOAB and Dirty bomb upgrade from demo gen's suicide truck no longer has an annoying blinding smoke bomb radius. I also remove the crab song when the MOAB is detonated.
- Edited and fix the ShellMap and made it a little more epic xd
Challenge is still not playable?
you have to remove !CCUWindow to play the challenge i have no idea how to edit the window so you'll have to remove it
but this update folks you don't have to remove the !CCUWindow to play the challenge!
can't unzip this files
do you even have a winrar?
i have a winrar But! when upzip this files it show error " No achives found " But i have file C&C Untitled on the harddisk . do you have solution .
dubble click this files it show the archive is ether unknow formate or damaged
mhmm maybe i'll have to re upload it
please wait
Your file got corrupted while downloading, just download it again.
Since you make challenges, can you do something for the old fans of the CnC Holland mod? Like modify the challenges for the Holland Subfactions when the enemy is defeated that means you are victorious but this doesn't work just stuck in limbo.
mhmm, i have the mod Holland but the game is too unbalance i mean there is no changes in other factions it'll be simply boring if they want to fight the Holland but that'll be impossible cause they are too faqing powerful....but, i'll try my best
Thankies mate :3
Hmm... I've known about the Untitled mod for a few years now, though for some reason Townes Avengers are merely tickling the Falcon Gunships that Granger sends out after some time passes during his respective challenge, what gives? :/ Maybe it's because they're like Kirov Airships? If so then I can understand why, but it still makes no sense with so many Avengers, ah well.
EDIT: Nvm, through all that sheer unbalanced chaos it just crashed while I was getting raped by those freakin' OP Falcon Gunships, just wtf... DX
sorry mate but NLS said i should add a ton of aurora but instead i added a ton of falcon gunships XD
and here's the tip if your using USA use a valkyrie rather than
avenger they are totally useless against gunships their anti air system is only for light choppers
Ah, I see. I used them and they proved MUCH more effective, though unfortunately it still crashed like before after some time passed, damn... DX
the problem is laser general i guess everytime i use him in the challenge the game crashes to 15 minutes even tho i change the map entirely without the AI opponent not doin anythin nor i sorry mate but you just got to wait till the next patch of the mod
Of this side mod? Very well, I guess there's no helping for now so i'll wait until the next patch of the fixed challenge mod for C&C Untitled releases. Thanks for responding anyways, I greatly appreciate that alone, really. :)
Thanks a lot for the update, now it won't crash after some time has passed when Laser Gen (Townes) is chosen, I also noticed that you changed the map quite a bit, something I really like, not to mention the new Bank tech building, very nice new Tech Building Untitled seems to bring, loving it! <3 I'm a bit worried about Juhziz though, not on a crash-related note, no... If Shockwave is anything to go by then I am in for a MAJOR headache with his annoying Topol-M Launchers and Rocket Buggies, not to mention what Untitled no doubt brings forth to help broaden the GLA sub-factions, oh boy... ^^; Just thinking about his challenge gives me those annoying Shockwave flashbacks, ah well, I shall see what new things Untitled has given him and will just have to brave his explosive storm. heh heh :>
Managed to make it all the way to the Nuke Gen (As Townes of course) and, for some reason, it gets stuck on the intro (The remaining tanks don't retreat after getting shelled by the Nuke Cannons, thus not prompting with the nuke that hits the rest of them afterwards.) and thus makes it just plain stuck there. I.imgur.com
Aside from that nagging bug/glitch, it has been surprisingly stable, excellent work thus far, dead serious here! ^^
ah that bugs already notice it
and i'm trying to do a Reality type of untitled so the update for the challenge will be a while
Understood, I noticed that when, instead of the tanks normally rolling out at the first dialogue spoken, they moved when they said "Alright boys, let's go!" , thus I could tell that change right away. ^^ Just a shame that bug is preventing the intro from proceeding... :<
Odd... When I opened up the Dec 15th update with WinRAR it said it had a corrupted header, strange.
maybe you should redownload
I did, multiple times, that did nothing to solve it.
Alright, the Dec 17th update finally lets one past the previously bugged intro of the Nuke Gen challenge, but unfortunately as you end up destroying more of Tao's buildings it crashes for some reason, yet again a very odd thing, ah well. (Though, like the Destructive Forces "Kassad" challenge, it says "Allied [Superweapon name here] detected", even though it really isn't "Allied with you, just thought i'd let that be known is all... ^^; )
HA??? were you using the last patch of the untitled!? and don't use untitled2 i have no plans with that mod from the challenge fixed
Yes, I am. It initially had no challenge mode, i'll even record proof of it happening if I have to (Though i'll have to put it on my alternate Youtube channel, since the ONLY connection I have left thus far with my original Youtube account is on my tablet, not bullshitting here and unfortunately my original Youtube account <Youtube is now run by those Google+ asshats obviously, making once-working "merged" Youtube+Google username/passwords no longer work > was linked to my old Yahoo email account, of which i've forgotten the password to and resetting it is nearly impossible thanks to the custom security questions i've set up SOOOOO long ago and of course i've forgotten the answer to those, so yeah... Long story short: I have "limited access" to my original Youtube account via my tablet and that's about it, thus I have to rely on my alternate Youtube account instead to upload any videos.), dead serious here. I'll try beating Tao again, but i'm guessing it might be due to me using an auto save that was made before the application of the recent patch. If that's the case then I may need to restart the Untitled challenge again to be sure.
Decided to redo the Gen Challenge with Townes as usual and now it crashes during the Juhziz challenge map after some time passes, have no idea why but it does. :<
Recently downloaded the latest version of Untitled, hope this fan mod fix will try and fix its disabled Gen Challenge as soon as can be done. :>