Submod of Caster of Magic for Windows expansion of Master of Magic Classic. This mod is for those who love normal units with improve immersion for being warlords. Rebalance of spells and huge rebalance of units with help of Anskiy and Zitro1987. This mod included more than 60 units are added or changed in sprites, spells changes, and overall change in balance closer to vanilla Master of Magic.

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Description

This combat scene features 2 new units and 1 old unit with changing sprite.
- Shieldbearer is new class of mid tier heavy infantry unit, as upgrade of swordsmen with additional mobility and power. All race except Dark Elves have this class of units or their unique replacement.
- Magic knight is new unique unit for dark elves. It is hybrid between heavy cavalry and caster unit replacing role belong to Apprentices in Caster of Magic as early caster for dark elves as apprentices now replacing by adepts and move to higher level of tech tree.
- Lizardmen's javelineers gain new sprites which using short spear and javelins instead of bow. Old sprites of javelineers now using by lizardmen's bowmen.