This is part 2 of the partial beta for Carnivores Fallen Kings.
Part 2 of this partial beta has been long awaited and pretty much has doubled in the amount of content from previous betas.
This version of Fallen Kings contains most of what has been worked on up until this point, new models,maps,mechanics,features.This also features Stridertibe's night mode shaders. Partial beta part 2 utilizes the map ambient system to the max by having animals be only exclusively hunted by selecting maps and there is no main roster.
Once you finish downloading the mod, extract it and start it up. It does not need to be in compatibility mode as that will conflict with the shader mod and can cause the 5 minute crash.All you will need to do is change your ingame settings and start hunting. However this version of the MEE that this current beta uses has the broken trophy room and most trophies will not show up in it so I haven't really touched on that aspect of the mod just yet. The trophy room itself is also half finished so I'd recommend just using tranquilizers.
Enjoy!
I'm going to ask is that a dinopedia? Did we officially gain a way to get a dinopedia into mods?
It's taken the spot of the credits section.It is only one page as usual so its just information about what animals are in the mod and where.
Greetings,
I got some issues with the demo as of writing this and I'm currently downloading the previous version (with the skinny trovo) to find a solution. When i launch the game compatibility windows 98/me and go on options and make it video direct 3d and audio 3DFX and launch i get this error. (v_3dfx.ren has stop working) the same if i put both video and audio on direct 3D (v_3dren has stop working) I got this issue with other mods.
Regards
In the summary I mentioned that you dont need to set it to compatibility mode but with your issue it might be more than just that. As far as I know 3DFX only works properly other than software.
I managed to get it working by merging it with its previous mod file. All works well sound, hunting and all. But I know it is still a demo. There is an issue with the trophy room. When i finally managed to kill the mod apex on the final map (both of them) and go see them in the trophy room the game crash and im back on the main menu. Otherwise all works and the hunting is great. (only the trophy room is a bit messy and i dont know if it is me merging the old files with this one) but thanks anyways
In the summary, I said that the trophy room doesn't work properly with this version of the Modder's edition engine. Glad that you got the game to work though
why did you take the same model as the duriavenator in Carnivores Archipelagos for the Torvosaurus and why not the model of moddb images ?
It hasn't been fully animated yet.
what is the release date of the version with this new model ?
That's not up for me to decide. Whenever the animator finishes the model's animations