We are sorry to have kept you waiting.
As you may all have noticed (or not), we have been on a sort of long hiatus and there are several reasons for this, not all of them good. Primarily me (Kremator), will be graduating soon from university and as I am a foreigner studying in the United States, I will need to find a job within a few months of graduation or be deported, never to return. This has motivated me to actually start thinking about the project in a commercial sense so I can be self-employed - however, after some logistics, it is not feasible at this current time, it would require too much money and too much manpower.
After attending this past GDC, I have had the pleasure to make an acquaintance of Robert Briscoe, creator of Dear Esther who gave me some very good advice. I've also met up with the City17 team who, as of this moment, I am proud to announce that we will be working together on an undisclosed independent game project.
So watch this space.
What does this mean for CANVAS? It means CANVAS will be on hold for the time being, but we will be coming back to it once we have enough resources to accomplish what we envision CANVAS to be, as I feel anything less than that would be cheating the audience. This might mean CANVAS will be a commercial release but rest assured that it will be revisited again.
As for what we're currently cooking up - let's just say that all will be revealed...in time.
to make a great mod does take insane much time and effort, so i only can understand why modders choose half way for a retail game development.
in fact, ones i have released my last mod i to will go on to indie retail also. its just a logical step to take, because lets be honest. who want to work year after year, many many hours a day, for nothing....
but, releasing a few mods is a good thing to learn, before you start retail.
success,
leon
Thank you for understanding, we would've released it free if we don't have to worry about day-to-day living lol.
[chewing pop corn, waiting for a bunch of cry babies with "I thought you are good guys and make it for free!"]
Now we will become corporate fat cats and swim in a pool of money lubricated with the tears of gullible customers.
Honestly, it's clear that you've put an insane amount of work into this project, and so I fully support any direction you choose to take with it: Go retail, switch engines, I just hope one day it will be released. I wish you all the best, and am looking forward to hearing about your collaboration with the City 17 Team. Good Luck!
Thank you, we'll keep you posted!
No worries ! We waited so much time for cry of fear and in the end, it worth the wait ! Good luck in America dude.
Thanks, the US sure is tough about immigration!
Good Luck mate!
-Rob
Thanks Rob, thanks again for the advice!
Thanks Robert <3
Oh man, Gear and Bloom working together? That will be the best thing since penicillin. As for Canvas possibly going commercial — that's great news! If the game repeats the success of Dear Esther, that could mean great prospects for the team, and new amazing games for us! So, all of my yes please.
Damn straight, we're all very happy to work with Gear, they're one of the most talented modders out there - as a matter of fact key members of Gear have moved out to San Francisco to help us out!
Damn, sad to hear. I kind of guessed this will be what's coming from the title.
Good luck with your plans. I hope we hear more from this project soon enough. I don't like to see it get lost like Nightmare chronicles.
To demonstrate your point, I have not heard of that project before lol - but yes, thank you very much for all your support, it's been an uphill ride for me.
Hi there Kremator
I followed this mod from the beginning. It's good that you break the silence. We all know how much work and time a mod cost. I think it's a small miracle that a project comes out and is still free. So folks don't complain about it if some wonderful project turns into real (paid) game, good mods are worth to pay!
Good luck there in America and I hope someday Canvas will be in my steamlist.
Take care
Lander
I hope so too Lander, we would be honored to be on everybody's steam list!
Hell, I'd buy it, especially if it'd help support you living in America.
cool beans and stuff, gl!
-skoften
I can definitely see this project being commercial. Canvas is the indie-feeling action game that console and PC gamers need more of. I hope you guys succeed and best of luck with keeping citizenship.
I think though that you shouldn't be permanently locked out of the U.S. if your green card or whatever you're using runs out. Have you considered becoming a legal U.S. citizen?
I definitely have, but the process takes time, I can do a green card but not a citizenship - I have not lived here long enough to be eligible. There are also a limited number of green cards issued per year and for 2012 I believe the quota is already filled lol.
all the best for you and your future projects! i wish that you'll get where you want to be - fast! :)
Thanks! I hope so too!
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