Call of Pripyat Variation Mod is a personnel project of mine, it touches on the idea that not every S.T.A.L.K.E.R. should wear the same outfit color,type, style. New models and textures are being added every day and eventually mutants as well! Call of Pripyat Variation Mod is meant to be used as a base for any other mod, the mod easily adds hundreds of new meshes for all to see! (344 to be exact).

Report RSS Update 1.3

This is a brief overview on the upcoming update for 1.3, which shall include many new portraits and new meshes for the Loners and Bandits.

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Changelog
1.3
- Portrait Pack! New Monolith_GP5, Merc Sunrise, Duty & Freedom Zombies, Monolith Half gasmask, Merc Zombie Exo, total of nine new portraits, Fixed mispelling in Merc Spawns, Added stalker_soldier_4.thm to point to Duty 3 instead of four for correct bump mapping (Vanilla Issue), restoring old Skat-9 Model, and old soldier_1 model for use, added new varied profiles for the Snork, New Military Officer model Soldier_3_beret, new Neutral_1_gas for loners and bandit.

Thanks to Setakat for the work on the new models!

This version I focused on the little details, the unfinished portraits needed to be completed, along with the nice bug I found with the mercs. Snorks show now be more diverse when it comes to their natural spawns. Script spawned/Story spawned may or may not be effected.

The new Military models make a great addition to the very scarce group of military located currently in the zone.

This version will be the most stable version to date I believe. I've yet to run into any issues.

I'm currently looking for more skins and meshes!
if you have any you wish to contribute or find anything I should see let me know!

Thanks everyone!

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