Run. Think. Shoot. Live. Source. Black Mesa is the Half-Life 2 total conversion of the original Half-Life game. Utilizing the Source engine and its endless array of possibilities and powers, Black Mesa will throw you into the world that started the Half-Life continuum and introduced Gordon Freeman to the world as a gun-toting, bullet-dodging Ph.D. in Theoretical Physics.
Lightning is awesome again, everyone will be like: "Oh that's raminators work :P "
i dont even know who ranimator is so i know i wont
Love the medkits!
lol...i wonder how health/suit chargers will be ;)
health/suit chargers blackmesasource.com/media_models.html
the medkit Wiki.blackmesasource.com
Oh man that's beautiful!
This makes the great, original map design look
like my work. :D
Rofl: the Medkits R teh W!n.
if you look closely, there's some gauss/egon ammo in the back there by the stairs. can you say sneak-peek? lolololol.
Can't see :(.
So glad you like the med kits :D
I'm still thrown off by the lights in this picture.
There's a bunch of fluorescent lights that are off and the one light that IS on is white and in a random corner of the room.
Actually, there's two lights, and the second one is red and quite possibly in the most awkward position for lighting the area. Sure, it looks cool, but it doesn't help light the doorway, the stairs, or anything, really. It's just in a corner.
An emergency light in a corner of the room doesn't make sense, because that's the most likely place to put boxes/crates/barrels/forklifts/anything that needs storing. All of these would block the red light from emitting it's redness in an emergency.
Does the red light actually spin/emit shadows? Or flash or something? Just wondering.
Who says ,its for emergency?? ehh?? And (IMO!) I dont remember any red glowing lights at this point O_o?
Great lightning!
I don't see any lighting. Where are you talking about... you're the second person that mentioned it so I'm wondering... Or do you and H. Limmen mean "lighting"?
I want it ,too glow your eyes off whith its shiny-ness :mwhahaha:
oh man, does medkits! and the shadows, just like in ep2!
Are there any dynamic shadows implemented in the game?
im speachless
10/9
Nice!
Wish I do that! And I wish that I'll damn work on Orange Box Source Engine! Damn it I only use HL2 engine so my maps is piece of **** compared with these! ******* unbelievelly awesome!
Health Charger Wiki.blackmesasource.com
Shadows... wow :o
Lighting is like daylight,make it more industrialized :>
I don't understand why they wont use the original lighting colors, like the blue hues and the yellowish hues. I love the lighting, tone, mood and atmosphere in the original Half-Life and it's a shame that, although their work is incredible, they aren't paying homage to Valve's artistic touches and their vision for Black Mesa. Anyone?