18th release of BioRand.
More enhancements and bug fixes.
See Github.com for instructions.
BioRand v2.1.5
* [Feature] RE 2, Add Ada as a playable character.
* [Feature] RE 2, Add Alyssa (RE Outbreak) as a playable character and NPC.
* [Feature] RE 2, Add Jake (RE 6) as a playable character and NPC.
* [Feature] RE 2, Add Piers (RE 6) as a playable character and NPC.
* [Feature] RE 2, Add random enemy positions and quantities.
* [Feature] RE 2, Add Regina (Dino Crisis) as a playable character.
* [Feature] RE 2, Birkin / G1 can now appear with random enemy placements enabled.
* [Enhancement] Title backgrounds now have BioRand logo.
* [Fix] #124: RE 2, room 601, softlock due to partner flag in door rando.
* [Fix] #125: Random enemy placements places enemies in cutscene rooms.
* [Fix] #127: Firing the grenade launcher (explosive) crashes the game.
* [Fix] #128: Cabin key spawned in A scenario non-door rando.
* [Fix] #131: RE 2, room 404, Claire softlock when partner is not Sherry.
* [Fix] #132: RE 2, room 409, Irons invisible during Ada / Annette cutscene.
* [Fix] #142: RE 2, room 601, soft lock when door is locked.
* [Fix] #143: RE 1, room 10E, crash when dog is in closet.
* [Fix] RE 2, Hunk model..
* [Fix] RE 2, Kevin voice lines do not play.
* [Fix] RE 2, Richard PLD injured texture was incorrect.
* [Fix] RE 2, room 21B, lift is not randomized for Leon.
* [Fix] RE 2, room 40A, voices not randomized for Claire.
* [Fix] RE 2, room 611, crash when em90 is used.
* [Fix] RE 2, William, two voice lines do not play.
* [Fix] Reduce chance of duplicates in voice randomization.
* [Fix] Volume of some BGM tracks were too loud.
R521-BRYV-ZTZ91Q6JJ813 - Claire A
In the stars office, put in about 6 or 7 spiders, game lagged massively and crashed
R521-A0KX-XNMC6GZLL803 I.imgur.com
I don't know who Jack is but you are missing his inventory item screen.
Are you using Dodge mods?
I guess that the author over there misunderstood jake and jack.
Rename it to jake and it will work normally.
How is the inventory randomizer supposed to work? Every time I start a game, the starting inventory is always the same.
it seems to only work on B scenario. I always get standard equipment A scenario but in B scenario it's random...
The inventory state is stored in the save file. So your inventory will only be random for B scenario if you saved the end of an A scenario using a random inventory seed.
R520-9RJ5-XZJ25LYKK373Crash and flashback of Lyon A scene
R520-E2F9-XZZZ1KZLL863
Leon side
Game crashes after defeating G-Adult, meeting "Ada" then going to next room.