A new randomizer for the classic Resident Evil games for PC. Supports sophisticated door randomization, key item placement, randomized non-key items, randomized inventory, randomized enemies, randomized NPCs with matching random voices and random background music. All highly configurable and easy to share seeds and configurations. The randomizer currently only supports the Sourcenext port of Resident Evil 1, Resident Evil 2, and Resident Evil 3 with the Classic REbirth patch. Visit biorand.net for more information. Please report bugs using the "Report issue with this seed" link in BioRand.

Description

22nd release of BioRand. Some UI enhancements and many bug fixes.

Preview
BioRand 2.2.2
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bazr
bazr - - 6 comments

This is evolving so much, I love it :) especially love the addition of dialogue lines from RE2R :)

Not sure if this is intended, but changing the enemy difficulty doesn't adjust the individual sliders per enemy to create a "default" level of difficulty for each step up on the difficulty slider.

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IntelOrca Author
IntelOrca - - 127 comments

That isn't how the slider works, check out the tooltip for it. It is about whether enemies are initially agressive, and soon it will affect how hard enemies you get in a room.

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bazr
bazr - - 6 comments

Thanks for explaining :)

As a bit of an easter egg, it would be a lot of fun if when Leon was replaced by RE2R Leon, it played the "chew on that you overgrown son of a bitch" line when you defeat the croc :)

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Guest
Guest - - 691,830 comments

Is there no longer an auto-randomize option?

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william_r
william_r - - 16 comments

Found this bug today on 2.2.2: Youtu.be

EDIT: BioRand 2.2.2 (81c73fc)
Seed: R620-VT11-XQHHH7Z1GP0N8219K4ZZZZZZZZZZZZZ

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william_r
william_r - - 16 comments

I noticed now, that I need to leave and re-enter the room to "activate" the remaining spiders. O Claire B, I had the same issue, there was at least 6 zombies, some of them on the ground, blocking my way. After leave and re-entering, the problem was fixed again.

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Guest
Guest - - 691,830 comments

this bug happens because those monsters need to be triggered by the window breaking event, once the window are broken they become killable.

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Jingsing0945
Jingsing0945 - - 8 comments

R620-FE78-ZJP93MC96G17ZZZZZZZZZZZZZZZZXZZ
Leon A in room '30A Claire Exit' character changed to ada

Also may i ask for 'average number of enemies per room' to be random? I mean when you activate it you don't know how many enemies are gonna be in each room

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ashley_kennedy
ashley_kennedy - - 23 comments

I'm enjoying this new update on this Biorand. I love the new dialogue from RE2R and how you can play as Leon and Claire from RE2R. I also like how you don't have to randomize items, doors and the enemies you can play the game like you normally do, and the only thing that randomizes is the characters. I really hope one day they add RE4 Leon and his dialogue.

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modlord666
modlord666 - - 1 comments

when trying to choose my exe i get the error "Could not load file or assembly 'System.Runtime.CompilerServices.Unsafe, Version=6.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' or one of its dependencies. The system cannot find the file specified." I couldn't find any solution online or in the readme, what do i do?

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Guest
Guest - - 691,830 comments

o mod não é compativel com windows 8

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Guest
Guest - - 691,830 comments

Hey dude you completely changed the world with this. You made one of my favorite games feel new and fresh again, you are a hero. Are we ever going to get the Parasite Eve skins? I’ve seen someone with one and I’m extremely jealous LOL.

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fjrodri851677138722
fjrodri851677138722 - - 1 comments

¡An amazing work!

Will be great to have the entire alpha/bravo team as characters on RE1 Rando

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phuong892
phuong892 - - 31 comments

I like that New characters from 2R are added to the game, but I don't like that I have to choose how many guns I have and the amount of each monster type. It feels like playing an arranged mod, not a random mod.

I love rando so, I hope there's an option to keep the setting like the previous versions.

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IntelOrca Author
IntelOrca - - 127 comments

Choose random for the weapons and right click enemies and choose random.

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Ohyea!itspeachy
Ohyea!itspeachy - - 7 comments

No Barry as Chris replacement for RE1? would love to see a playable Forest character too also wondering what the pickaxe and fuel can are for... Ever thought about connecting both RE2&3 maps if you have both installed to make one huge map? one can only dream and if I know anyone can do it, you guys can! ;-)Thanky for great mod.

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