21st release of BioRand.
A lot of new features, enhancements, and bug fixes.
See Github.com for instructions.
BioRand v2.2.1
* [Feature] Allow customisation of starting weapons.
* [Feature] Allow quantity of weapons in seed to be customised.
* [Feature] Allow full enemy selection.
* [Feature] Allow full NPC selection.
* [Feature] Allow full background music selection.
* [Feature] RE 1, Rebecca, and Wesker are now playable characters.
* [Feature] RE 2, add Billy from RE 0.
* [Feature] RE 2, add Ada, Annette, Claire, Kendo, Leon, Marvin, and Sherry from RE 2 remake.
* [Feature] RE 2, add Chris, Steve, and Wesker from RE Code Veronica X.
* [Feature] RE 2, add Ashley, and Krauser from RE 4.
* [Feature] RE 2, add Chris, Sheva, and Wesker from RE 5.
* [Enhancement] RE 1, all characters can now have Enrico animations.
* [Enhancement] RE 2, Add Claire voice lines from RE:CV.
* [Enhancement] RE 2, Add walking NPCs for Enrico and Richard.
* [Enhancement] Speed up NPC generation by caching voice sample lengths and using all processors.
* [Enhancement] Support multiple conditions in custom voice filenames.
* [Enhancement] Report issue now uses a more user friendly GitHub form.
* [Change] Use QR code for seed when in game.
* [Change] Limit maximum number of certain enemy types within a single room.
* [Change] Last judgement RE2R BGM updated to include intro.
* [Change] RE 2, room 111, exclude moths from randomization pool.
* [Change] RE 2, room 603, exclude moths from randomization pool.
* [Fix] #97: RE 2, room 401, going down ladder breaks if lift is unconnected.
* [Fix] #170: UI is too tall for small screen resolutions.
* [Fix] #190: RE 2, room 402, crash when random enemy placement is enabled.
* [Fix] #191: Number of ink ribbons in seed does not reflect probability.
* [Fix] #192: Permission denied when generating seed.
* [Fix] #193: RE 2, room 501, crash when random enemy placement is enabled.
* [Fix] #197: RE 2, room 106, crash when opening door with random enemy placement enabled.
* [Fix] #198: RE 2, room 110, 10F, 111, enemies out bounds.
* [Fix] #200: RE 2, room 208, key item behind Film A document.
* [Fix] #203: RE 2, room 405, 407, 504, crash with random enemy placements.
* [Fix] #204: RE 1, room 406, item 8 can not be picked up.
* [Fix] #205: RE 2, room 113, first Claire line is not randomized correctly.
* [Fix] #206: RE 2, room 608, EM90 NPC crashes.
* [Fix] #212: RE 2, room 602, Leon B Tyrant item can be key item.
* [Fix] #214: RE 2, enemies are silent when partner is present.
* [Fix] #216: RE 1, room 10B, key item not present.
* [Fix] #219: RE 1, room 308, flamethrower randomized causing softlock.
* [Fix] #220: RE 1, room 118, items from Barry / Wesker not randomized.
* [Fix] #221: RE 1, Rebecca's invetory could be full not allowing her to pickup serum or V-Jolt.
* [Fix] RE 1, room 105, zombie cutscene not randomized.
* [Fix] RE 1, room 106, Chris voice not randomized for cutscene 2.
* [Fix] RE 1, room 405, Enrico / Richard are unsuitable for Wesker cutscene.
* [Fix] RE 2, inventory may not be randomized for scenario B.
* [Fix] Install path does not get saved.
Suggestion :
1) Add "select all" button for "Randomize NPC's " and " Randomize Music"
2) Add "Auto Randomize" options for Enemies section.
I also want the "Randomize player characters".
It's best not to know until the game starts.
Thanks for letting me choose the enemy type.
Still working fast.
If you can add g adults and various Birkins, the ultimate randomizer is complete.
seed R620-TB40-XNHB6QZB4G5BU26A299ZQAL0CXZZPMZ and it was Leon A
In the room you use the spade key, and you have to push that step ladder...there was a zombie arm in that room, and it was in the way of the ladder, i couldnt push the ladder past the zombie arm, even when the arm wasnt visible, so i ended up not being able to get the item at the top of the shelf thing.
also later on in the seed, after using the wolf and eagle medal, i tried to go thru the next door and the game crashed.
Em. Maybe im alone here but i want the rando choose everything and i just set the difficulty but in this update i have to choose almost everything. You know what i mean? Anyway this is the best randomizer ever!
R621-XV8T-XZE2XZY1GE7ZZZZZZZZZZZZZZZZZZZZ Claire AThe scene collapsed
Please provide more information about what happened.
Seed: R621-QZMN-ZTZP0GLC2T5GZQBVPPKKCJ4AH5XZZZZ
Player: 0 Leon
Scenario: B
Room 202 crashes upon entering it
Music overlapping where crows burst through the room
Seed: R623-H0Q8-ZTMP2QKC2P7GZV7NANPLCJWUKNXZYZZ
Player: 1 Claire
Scenario: B
Area Right before final birkin form in THE TRAIN. seem to freeze the screen. could still move but couldn't reset or see anything
Love the extreme customization of enemy pools added! Would love to see presets also fleshed out that people recommend for different types of experiences.
R621-C0VF-XZE2XZW1G67ZZZZZZZK0814AHHYZ9YZ Claire A's scene collapsed
Please provide more information about what happened.
seed R620-RP54-XNHB6QZB6T5LJ2692E6QA5W2MKZZPMZ and i was playing claire B, after getting the final blue stone half, i tried to go thru the door which normally triggers mr x to jump up from below, that crashed the game.
I'm having issues with Marvin being replaced by a spider. At the scene where he should turn into a zombie, the game soft locks!
Edit: Also, I noticed sometimes the context menu for the items is in japanese, but after some time (maybe after generating a new seed) It turns into english.