Biohazard X: Source is a survival horror modification for Source Engine. Mod is based on a original Game Maker - game, Biohazard X.
Bonus - level #3
Umbrella
(Remake of recb_umbrella)
In memory of Resident Evil: Cold Blood
---------------------------------------
Original design by L0d1z
(I noticed that screenshot's scaling sucks a bit.
For best view, right click "view original" - link, and open it in new tab.)
Note: Electric box in front of the PT was originally model.
Since models wont like PT (wont receive PT's lightning), i made a brush version of electric box.
I love those projectected textures! We still play RECB, let me know if you want in sometime
I basically meant, that development of RECB has ceased.
Yeah I know, and I meant if you ever want to play some RECB multiplyer hit me up, friend runs a server sometimes xD
This is absolutely outstanding all-around ! Great consistent style going with the " crisp " look of all the maps. Lauds for the fine work !
Agreing, the shadows are creating an amazing mood.
I remember seeing a room just like this in the last area of Resident Evil Remake. Brings back memories and looks great!
You are talking about Lab's B3 - floor's corridor.
Wow! That looks outstanding!
I made some adjusting, so people shouldnt get dramatical fps drops, even when the map has multiple projected textures.
However, you will get about 20-45 fps drop, when you look at Projected Texture and turn flashlight on. (the amount of drop depends, how complex shadow is being rendered, when you turn flashlight on while wathing the shadow.)
Other than that, they work quite nicely.
It's just the shadows. Everything else is WIP.
Thank you for repeating my words (headline).
I love the lighting shadows.
Why are source 2007 (I guess that's what you are using) shadows so grainy on the edges? View the original screenshot to see what I'm talking about.
hard to say.
They always beat the hard edges, though.