Biohazard X: Source is a survival horror modification for Source Engine. Mod is based on a original Game Maker - game, Biohazard X.

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Add media Report RSS Corridor next of the generator room -wip- (view original)
Corridor next of the generator room -wip-
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Tokoya
Tokoya - - 503 comments

I love those projectected textures! We still play RECB, let me know if you want in sometime

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KILLER89(FIN) Author
KILLER89(FIN) - - 2,311 comments

I basically meant, that development of RECB has ceased.

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Tokoya
Tokoya - - 503 comments

Yeah I know, and I meant if you ever want to play some RECB multiplyer hit me up, friend runs a server sometimes xD

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jjawinte
jjawinte - - 5,067 comments

This is absolutely outstanding all-around ! Great consistent style going with the " crisp " look of all the maps. Lauds for the fine work !

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DaveTheFreak
DaveTheFreak - - 994 comments

Agreing, the shadows are creating an amazing mood.

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LordXamot(Cavou)
LordXamot(Cavou) - - 240 comments

I remember seeing a room just like this in the last area of Resident Evil Remake. Brings back memories and looks great!

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KILLER89(FIN) Author
KILLER89(FIN) - - 2,311 comments

You are talking about Lab's B3 - floor's corridor.

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RustySpannerz
RustySpannerz - - 641 comments

Wow! That looks outstanding!

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KILLER89(FIN) Author
KILLER89(FIN) - - 2,311 comments

I made some adjusting, so people shouldnt get dramatical fps drops, even when the map has multiple projected textures.

However, you will get about 20-45 fps drop, when you look at Projected Texture and turn flashlight on. (the amount of drop depends, how complex shadow is being rendered, when you turn flashlight on while wathing the shadow.)

Other than that, they work quite nicely.

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AlekZanDer
AlekZanDer - - 2,695 comments

It's just the shadows. Everything else is WIP.

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KILLER89(FIN) Author
KILLER89(FIN) - - 2,311 comments

Thank you for repeating my words (headline).

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Tyrant_T100
Tyrant_T100 - - 17 comments

I love the lighting shadows.

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OverturnStick
OverturnStick - - 38 comments

Why are source 2007 (I guess that's what you are using) shadows so grainy on the edges? View the original screenshot to see what I'm talking about.

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KILLER89(FIN) Author
KILLER89(FIN) - - 2,311 comments

hard to say.
They always beat the hard edges, though.

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Description

Bonus - level #3

Umbrella
(Remake of recb_umbrella)

In memory of Resident Evil: Cold Blood
---------------------------------------

Original design by L0d1z

(I noticed that screenshot's scaling sucks a bit.
For best view, right click "view original" - link, and open it in new tab.)

Note: Electric box in front of the PT was originally model.
Since models wont like PT (wont receive PT's lightning), i made a brush version of electric box.