This mod is a project to bring the iconic Mandalorians into classic Battlefront. This mod will rest as it's own separate era with multiple gamemodes.

Description

Battlefront II: Mandalorians is back with it's 2.0 version. Which era of Mandos will you join?

Preview
Battlefront II: Mandalorians (Version 2.0)
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David20013
David20013 - - 8 comments

Downloading right now man. I'm about to do a video review on it!

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David20013
David20013 - - 8 comments

Hey I downloaded this mod, but it keeps on crashing.

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Keldeanne Author
Keldeanne - - 432 comments

do you have other mods installed?

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PS2Modder
PS2Modder - - 15 comments

Will that affect it?

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MikeTheBeastsVideos
MikeTheBeastsVideos - - 247 comments

I did not think you will release this until later on but it is a welcomed surprise. Let us try and get 100 downloads in 24 hours! EVERYONE SMASH THAT DOWNLOAD BUTTON!

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Zillon
Zillon - - 4 comments

it seems like the things added was some model changes for weapons and units and its now full on mandolorians (my bad if i spell it wrong) but this is all i have seen so far and it looks nice.

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Keldeanne Author
Keldeanne - - 432 comments

I fixed a lot of minor things. Such as weapon damage, weapon sounds, and yes, the new models. I just wanted a better working version on the mod page and from my tests this seems to work much better than the 1.1 version.

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K1ng_Pun
K1ng_Pun - - 10 comments

do u need version 1.1 for this to work?

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Keldeanne Author
Keldeanne - - 432 comments

No, this works as a standalone. But do make sure that if you have the 1.1 version installed, to delete it before installing this version or else you may experience issues.

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PS2Modder
PS2Modder - - 15 comments

Do I delete some 1.1 patch file, or the whole game? Also, I downloaded a mod that adds Fake Console and Free Camera, with the fake console, but NOT the whole 1.3 patch, will it still work?

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Guest
Guest - - 691,860 comments

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Guest
Guest - - 691,860 comments

old version maul and oppress seem to be working fine, mauls now broken for normal combos and jump attacks and savage may be missing some file and seems to crash on new version especially with jumps there are problems, also could you add back force jumps and jetpacks

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Keldeanne Author
Keldeanne - - 432 comments

Maul and Savage are broken on both. And I will add force jumps but I didn’t take away any jet packs.

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themarine141
themarine141 - - 119 comments

Are you going to make the blaster sound tcw tv series accurate? And death watch vs supercommando?

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Guest
Guest - - 691,860 comments

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Guest
Guest - - 691,860 comments

For some reason this mod keeps crashing whenever i load it, does it interfere with any balancing overhaul mods? Thanks

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Keldeanne Author
Keldeanne - - 432 comments

I'd say for the best performance, to run this mod without any other mods active and to see.

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Tadashi96xine
Tadashi96xine - - 1 comments

I can't use Pre Vizla's blaster. When i click on it, it completely crashes the game. Is there anything i can do?

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Nochra
Nochra - - 62 comments

Why do the scouts take fall damage when they have jump packs?

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Keldeanne Author
Keldeanne - - 432 comments

Because I completely forgot to add that in, my bad

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