A little sideproject by myself. Adds more historical accuracy to the game together with new features. Participants: roemer9 GEORGI K. ZHUKOV - GFX Susanne - GFX Natt305 - China rework Anonimo09 - Spanish Translation Included Mods: More Variants by GaGa Extrem All Color Portraits by GEORGI K. ZHÚKOV Silent's HoI4 Reskin Compilation by SilentAssassin Uniform Reskin Pack by Skyllio All reskins by keket87 Zkuhh

Post news Report RSS Dev Diary 1 - Fascist Australia

Development Diary 1 of my mod Better Realism Project II for Hearts of Iron 4.

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Dev Diary 1 - Fascist Australia

Hello guys,
I thought its time to upload some more pictures to show this mod isnt dead. In the last weeks work has begun on the Australia rework and so today I want to show you its reworked fascist branch.
At first heres a general overview of the focus tree for AST. As you can see I expanded the fascism branch a little bit to improve the immersion and plausability.

So lets go into detail:

At the beginning like in vanilla the Centre Party led by Eric Campbell represents the fascist party of Australia. But in reality this party existed just in New South Wales and suffered a horrible defeat at the 1935 state elections. After this dissaster Campbell withdrew from public life and the party which became insignificance.But then there was the Australia First Movement, which was quite popular at this time. As the name suggests it was never a party, but the creation of the Australian First Party (AFP) got a lot discussed in 1935.Once you decided to support the movement, the Centre Party gets replaced by the AFP and the first party meeting can beginn to determine its leader. The movement had many main figures so its up to you who should lead it.

(Possible AST fascist leaders: P.R. Stephensen, Adela Pankhurst, Rudolf Asmis (we come back to him later), Eric Campbell, Alexander Mills)

The left side of the tree is to build up your support among the people of Australia and the right side gets unlocked after you have enough support to enact laws and decrets.
The final step before your independe is to leave the commonwealth. This of course wont make the UK happy, so choose the time wisely. If its too early the Commonwealth can decide to take measures to force you back into its ranks.

Then your free to choose what you will do. Either you stay on your own or you do what the actual goal of the AFM was, to forge an alliance with Japan and fight the allies.


Reichskomissariat Südland

Since im from Germany I couldnt resist to create it. In case you somehow own or puppet AST as GER you can activate a decision which triggers this event:

A german friendly regime consists of the AFP or Centre Party, up to which path AST was going. The RK will be lead by Rudolf Asmis, head of the NSDAP (OA) in Australia.

This was it with Fascist Australia today. Im thinking of also creating a Japanese puppet option or a german puppet focus tree. Of course everything is still WIP and can change. Stay tuned for the next update!

Edit: I also have discord now, so be the first to join me there: Discord.gg

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Blackfalcon501
Blackfalcon501 - - 244 comments

I can appreciate the effort put into this mod, but I must say that the Guard and the AFM would never work together in any sense. The New Guard is strictly anti-socialist, pro-monarchy authoritarians whereas the AFM is a semi-socialist anti-monarchist republican movement. It would be like having the KPD work with the NSDAP, it makes no sense and both would kill each other

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