A little sideproject by myself. Adds more historical accuracy to the game together with new features. Participants: roemer9 GEORGI K. ZHUKOV - GFX Susanne - GFX Natt305 - China rework Anonimo09 - Spanish Translation Included Mods: More Variants by GaGa Extrem All Color Portraits by GEORGI K. ZHÚKOV Silent's HoI4 Reskin Compilation by SilentAssassin Uniform Reskin Pack by Skyllio All reskins by keket87 Zkuhh

Post news Report RSS BRP II Update 0.3

Completely reworked african map and a new colonial system awaits you. ;)

Posted by on

basic3

Hello and welcome to the newest update of BRP II!

This time its about the colonies in africa. I thought its unfair to give the big Nations like the UK or france all the land, so i created every single colonie in there. At first just africa, but i want to expand it later through all regions.

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As you can see every colony will have this idea. Its not static and will go automatically if you lose the puppet status or reach an focus for it. This means when you turn into an puppet later you will get this idea too.

Now you need to choose if you want better Companies or ministers and so or new focuses since you cant get both. This should represent the limited options colonies had.

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Heres the national focus tree shared by all puppet nations at 1936. This is just till i worked out the non-generic focuses for them. For now the ai wont pick the independence way, but u can. I want to implement in future updates an event which allows the puppetmaster to fight against its independent country but for now you get everytime free you choose this focus.

v0.3 'African Colonies'

Database:
- missed events translated into spanish
- tannu tuva is now a puppet from soviet union
- new focus for colonies

Map:
- added colonies in africa and there leaders
- redrawn the states of africa

Bugfixes:
- fixed belurussian capital
- fixed usa offers west coast fire more than one time

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Adilem
Adilem - - 1 comments

i feel like this is the best mod for HOI IV out there, thx a lot

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Guest
Guest - - 691,000 comments

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Guest
Guest - - 691,000 comments

The new puppets start with no unit templates and they don't seem to make any... so no troops for them. (1st play)

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roemer9 Author
roemer9 - - 234 comments

Yes, bcs they are still colonies. Later in game there are two focuses which unlock two templates, one for infantry brigade, second for cavalry brigade. So u need to wait a bit till they unlock the techs. This i did bcs otherwise the colonies would had too much troops at the start of the war.

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ANTON95mdb
ANTON95mdb - - 1 comments

hey great mod one big problem, for some reason whenever the germany, the ussr divide poland in your mod it automaticly places the soviet union at war with the allies

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roemer9 Author
roemer9 - - 234 comments

Well i didnt changed anything in this mod on the german or russian events/focuses. Needs to be a vanilla problem

Reply Good karma+1 vote
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